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How many copies did William and Sly sell?

Estimated copies sold
≈ 2k–4k
$10k–$26k after Steam's cut $17k–$39k before Steam's cut
from 93 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid William and Sly and predicted how it would do from its 8 similar games. Every figure here, including William and Sly's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 150k–307k
best case 452k (Little Kitty, Big City)
Games like William and Sly

A typical game among these

≈ 150k–307k copies

≈ $1.4M–$2.4M after Steam's cut

from ~6k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Little Kitty, Big City at ≈ 345k–560k copies, ≈ $2.4M–$6.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 485 to 4k.
The genre you'd be entering
These games
The similar games share Cozy (5 of 8) and Open World (5 of 8).
The winners
Winners here lead with Cats + Wholesome, priced around $25.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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SteamSpy 100k–200k
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UnderwaterRelaxing
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2.0x vs typical
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Alba: A Wildlife Adventure
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CasualWholesome
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Little Kitty, Big City
2024
Est. copies
≈ 345k–560k
2.3x vs typical
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CatsCute
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Snufkin: Melody of Moominvalley
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ColorfulPuzzle

Sizing up your own game? See how many copies games in its genre usually sell before you build it.