Sign in
wishvane

How many copies did Pesticide Not Required sell?

Estimated copies sold
≈ 24k–38k
$42k–$113k after Steam's cut $77k–$174k before Steam's cut
from 951 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Pesticide Not Required and predicted how it would do from its 8 similar games. Every figure here, including Pesticide Not Required's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 590k–857k
best case 8.7M (Vampire Survivors)
Games like Pesticide Not Required

A typical game among these

≈ 590k–857k copies

≈ $3.6M–$5.7M after Steam's cut

from ~21k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Vampire Survivors at ≈ 6.6M–10.7M copies, ≈ $9.1M–$24.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 17k reviews in their first month; the range was 5k to 129k.
The genre you'd be entering
These games
The similar games share Action Roguelike (8 of 8) and Rogue-lite (8 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-lite, priced around $9. The breakout hits carry Dwarf + PvE + Arena Shooter; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Nuclear Throne
2015
Est. copies
≈ 967k–1.6M
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.6M after Steam's cut $5.8M–$13.2M before Steam's cut
$11.99
20k reviews
Overwhelmingly Positive
Action RoguelikeRogue-like
Soulstone Survivors
2025
Est. copies
≈ 668k–1.1M
SteamSpy 500k–1M
Est. revenue
$2.8M–$7.4M after Steam's cut $5.0M–$11.4M before Steam's cut
$14.99
27k reviews
Very Positive
Action RoguelikeBullet Hell
Deep Rock Galactic: Survivor
2025
Est. copies
≈ 1.2M–2.0M
2.3x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.8M–$17.8M before Steam's cut
$12.99
49k reviews
Very Positive
DwarfAction Roguelike
Vampire Survivors
2022
Est. copies
≈ 6.6M–10.7M
13x vs typical
SteamSpy 5M–10M
Est. revenue
$9.1M–$24.4M after Steam's cut $16.5M–$37.5M before Steam's cut
$4.99
267k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
SYNTHETIK: Legion Rising
2018
Est. copies
≈ 398k–647k
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.1M before Steam's cut
$19.99
13k reviews
Very Positive
Top-Down ShooterRogue-lite
Death Must Die
2023
Est. copies
≈ 541k–879k
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before Steam's cut
$6.99
22k reviews
Very Positive
Action RoguelikeBullet Hell
Roboquest
2023
Est. copies
≈ 608k–989k
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.2M after Steam's cut $7.6M–$17.3M before Steam's cut
$24.99
25k reviews
Overwhelmingly Positive
FPSAction Roguelike
Magicraft
2024
Est. copies
≈ 419k–681k
SteamSpy 500k–1M
Est. revenue
$1.8M–$5.0M after Steam's cut $3.4M–$7.6M before Steam's cut
$15.99
17k reviews
Very Positive
Action RoguelikeRogue-lite

Sizing up your own game? See how many copies games in its genre usually sell before you build it.