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How many copies did Door Kickers sell?

Estimated copies sold
≈ 563k–915k
$3.1M–$8.3M after Steam's cut $5.6M–$12.8M before Steam's cut
from 10k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Door Kickers and predicted how it would do from its 8 similar games. Every figure here, including Door Kickers's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 164k–215k
best case 444k (Door Kickers 2: Task Force North)
Games like Door Kickers

A typical game among these

≈ 164k–215k copies

≈ $1.4M–$1.6M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Tactical (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Door Kickers 2: Task Force North at ≈ 339k–550k copies, ≈ $2.3M–$6.3M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 2 to 10k.
The genre you'd be entering
These games
The similar games share Tactical (4 of 8) and Military (2 of 8).
The winners
Winners here lead with Tactical + Top-Down, priced around $25. The breakout hits carry Real-Time with Pause + Moddable + Top-Down; a typical game here doesn't.
When they shipped
The similar games span 2006 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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StealthTactical

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