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How many copies did Overgrowth sell?

Estimated copies sold
≈ 311k–505k
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
from 9k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Overgrowth out and predicted the genre from its 8 similar games. Every figure here, including Overgrowth's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3.2M–7.8M
best case 9.8M (NARAKA: BLADEPOINT)
The Martial Arts genre

7 of your 8 similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 3.2M–7.8M copies
≈ $60.5M–$93.6M after Steam's cut
from ~85k reviews
Best case
≈ 7.5M–12.1M copies
NARAKA: BLADEPOINT
The genre you'd be entering
Your set
Your set clusters on Martial Arts (4 of 8) and Open World (4 of 8).
The winners
Winners here lead with Battle Royale + Martial Arts, priced around $20.
The era
The games you compared span 2010 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Battle RoyaleMultiplayer

Sizing up your own game? See what its genre can realistically do before you build it.