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wishvane

How many copies did Super Time Force Ultra sell?

Estimated copies sold
≈ 50k–82k
$207k–$558k after Steam's cut $377k–$858k before the cut
from 968 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Super Time Force Ultra out and predicted the genre from its 8 similar games. Every figure here, including Super Time Force Ultra's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 497–1k
best case 562k (Touhou Luna Nights)

1 of your 8 similar games is a hit. A niche genre: plan for a small audience.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 497–1k copies
≈ $445–$3k after Steam's cut
from ~21 reviews
Best case
≈ 428k–696k copies
Touhou Luna Nights · ≈ $2.1M–$5.7M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 3 to 38 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on Bullet Hell (6 of 8) and Shoot 'Em Up (5 of 8).
The winners
Winners here lead with Shoot 'Em Up + Arcade, priced around $10. The breakout hits carry Difficult + Arcade; a typical game here doesn't.
The era
The games you compared span 2016 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Duck Paradox
2024
Est. copies
≈ 8k–13k
16x vs typical
SteamSpy under 20k
Est. revenue
$22k–$58k after Steam's cut $39k–$89k before the cut
$9.99
328 reviews
Very Positive
SingleplayerShoot 'Em Up
Touhou Luna Nights
2019
Est. copies
≈ 428k–696k
708x vs typical
SteamSpy 500k–1M
Est. revenue
$2.1M–$5.7M after Steam's cut $3.9M–$8.8M before the cut
$17.99
15k reviews
Overwhelmingly Positive
MetroidvaniaDifficult
Robobo TM
2021
Est. copies
≈ 248–403
SteamSpy 20k–50k
Est. revenue
$136–$365 after Steam's cut $247–$561 before the cut
$1.99
10 reviews
Positive
RobotsBullet Hell
Last Soul - Prologue
2021
Est. copies
≈ 1k–2k
2.5x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
52 reviews
Very Positive
ActionIndie
Blast-off
2018
Est. copies
≈ 13k–21k
20x vs typical
SteamSpy 50k–100k
Est. revenue
$11k–$28k after Steam's cut $19k–$44k before the cut
$2.99
423 reviews
Very Positive
ActionIndie
Hard Minus Classic Redux
2021
Est. copies
≈ 422–685
SteamSpy 20k–50k
Est. revenue
$347–$932 after Steam's cut $631–$1k before the cut
$2.99
17 reviews
Positive
Side Scroller2D Platformer
Super Intergalactic Gang
2016
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$3k–$7k after Steam's cut $5k–$11k before the cut
$9.99
25 reviews
Positive
Shoot 'Em UpAction
Sine Mora EX
2017
Est. copies
≈ 24k–38k
33x vs typical
SteamSpy 50k–100k
Est. revenue
$65k–$175k after Steam's cut $118k–$269k before the cut
$9.99
687 reviews
Mixed
Side ScrollerShoot 'Em Up

Sizing up your own game? See what its genre can realistically do before you build it.