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How many copies did Launcher Heroes sell?

Estimated copies sold
≈ 74–121
$102–$275 after Steam's cut $185–$423 before Steam's cut
from 3 reviews (3 user reviews)
Only 3 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Launcher Heroes and predicted how it would do from its 8 similar games. Every figure here, including Launcher Heroes's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3.1M–4.7M
best case 8.4M (World of Tanks Blitz)
Games like Launcher Heroes

A typical game among these

≈ 3.1M–4.7M copies

from ~96k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: World of Tanks Blitz at ≈ 6.4M–10.4M copies.

What their first month looked like
About half the games that made it here had over 134 reviews in their first month; the range was 7 to 3k.
The genre you'd be entering
These games
The similar games share Tanks (5 of 8) and Turn-Based Tactics (4 of 8).
The winners
Winners here lead with Tanks + Shooter.
When they shipped
The similar games span 2016 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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1.6x vs typical
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9 user reviews
StrategyTanks

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