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How many copies did Maze Shooter sell?

Estimated copies sold
≈ 50–81
$30–$80 after Steam's cut $54–$123 before Steam's cut
from 2 reviews (2 user reviews)
Only 2 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Maze Shooter and predicted how it would do from its 8 similar games. Every figure here, including Maze Shooter's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 266–1k
best case 2.3M (HITMAN World of Assassination)
Games like Maze Shooter

A typical game among these

≈ 266–1k copies

≈ $440–$6k after Steam's cut

from ~16 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: HITMAN World of Assassination at ≈ 1.7M–2.8M copies, ≈ $14.2M–$38.3M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 19 reviews in their first month; the range was 1 to 6k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share VR (7 of 8) and Immersive Sim (5 of 8).
The winners
Winners here lead with Stealth + Assassin, priced around $30. The breakout hits carry Stealth + Assassin + Singleplayer; a typical game here doesn't.
When they shipped
Only 3 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

CRYODEATH VR
2024
Est. copies
≈ 1k–2k
3.2x vs typical
SteamSpy 20k–50k
Est. revenue
$9k–$23k after Steam's cut $16k–$36k before Steam's cut
$24.99
51 reviews
Very Positive
VRHorror
HITMAN World of Assassination
2022
Est. copies
≈ 1.7M–2.8M
4353x vs typical
SteamSpy 2M–5M
Est. revenue
$14.2M–$38.3M after Steam's cut $25.9M–$58.9M before Steam's cut
$29.99
70k reviews
Very Positive
StealthAssassin
Fade Out
2019
Est. copies
≈ 288–468
SteamSpy 50k–100k
Est. revenue
Free
Free
10 reviews
Mostly Positive
VRMystery Dungeon
Stocksynd House
2020
Est. copies
≈ 1k–2k
3.6x vs typical
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $6k–$13k before Steam's cut
$7.99
57 reviews
Very Positive
VRCinematic
F1® 2021
2021
Est. copies
≈ 863k–1.4M
2176x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
35k reviews
Very Positive
RacingDriving
We're Here, Papa
2024
Est. copies
≈ 546–887
SteamSpy 20k–50k
Est. revenue
$749–$2k after Steam's cut $1k–$3k before Steam's cut
$4.99
22 reviews
Mostly Positive
HorrorVR
Nightmare Rooms VR
2022
Est. copies
≈ 25–40
SteamSpy under 20k
Est. revenue
$103–$273 after Steam's cut $187–$420 before Steam's cut
$14.99
1 reviews
1 user reviews
Sense of Darkness
2024
Est. copies
≈ 174–282
SteamSpy 50k–100k
Est. revenue
$239–$640 after Steam's cut $434–$985 before Steam's cut
$4.99
7 reviews
7 user reviews

Sizing up your own game? See how many copies games in its genre usually sell before you build it.