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How many copies did Drift Survivor sell?

Estimated copies sold
≈ 648–1k
$355–$954 after Steam's cut $645–$1k before the cut
from 27 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Drift Survivor out and predicted the genre from its 8 similar games. Every figure here, including Drift Survivor's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7k–52k
best case 281k (Gas Guzzlers Extreme)
The Combat Racing genre

2 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 7k–52k copies
≈ $31k–$253k after Steam's cut
from ~319 reviews
Best case
≈ 214k–348k copies
Gas Guzzlers Extreme · ≈ $1.5M–$4.0M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Combat Racing (6 of 8) and Racing (6 of 8).
The winners
Winners here lead with Combat Racing + Vehicular Combat, priced around $25.
The era
The games you compared span 2011 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Gas Guzzlers Extreme
2013
Est. copies
≈ 214k–348k
13x vs typical
SteamSpy 200k–500k
Est. revenue
$1.5M–$4.0M after Steam's cut $2.7M–$6.1M before the cut
$24.99
4k reviews
Very Positive
Combat RacingVehicular Combat
Wasteland Angel
2011
Est. copies
≈ 17k–27k
SteamSpy 50k–100k
Est. revenue
$23k–$61k after Steam's cut $42k–$94k before the cut
$4.99
320 reviews
Mixed
Arena ShooterBullet Hell
Rage of Car Force: Car Crashing Games
2020
Est. copies
≈ 23k–38k
2.8x vs typical
SteamSpy under 20k
Est. revenue
Free
Free
878 reviews
Mostly Positive
RacingCasual
BlazeRush
2014
Est. copies
≈ 90k–146k
5.4x vs typical
SteamSpy 50k–100k
Est. revenue
$247k–$663k after Steam's cut $448k–$1.0M before the cut
$9.99
2k reviews
Very Positive
Combat RacingVehicular Combat
Dash Dash World
2021
Est. copies
≈ 4k–7k
SteamSpy under 20k
Est. revenue
$28k–$76k after Steam's cut $51k–$117k before the cut
$24.99
166 reviews
Mostly Positive
Combat RacingImmersive Sim
Diesel Guns
2016
Est. copies
≈ 13k–21k
SteamSpy under 20k
Est. revenue
$28k–$75k after Steam's cut $51k–$115k before the cut
$7.99
317 reviews
Mixed
Early AccessVehicular Combat
Nautical Survival
2026
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$10k–$28k after Steam's cut $19k–$43k before the cut
$7.99
196 reviews
Very Positive
Action RoguelikeArena Shooter
Oh No! Bugs!
2016
Est. copies
≈ 5k–9k
SteamSpy 50k–100k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before the cut
$1.99
134 reviews
Very Positive
ArcadeCo-op

Sizing up your own game? See what its genre can realistically do before you build it.