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How many copies did DEVIATOR sell?

Estimated copies sold
≈ 25k–41k
$48k–$130k after Steam's cut $88k–$199k before Steam's cut
from 1k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid DEVIATOR and predicted how it would do from its 8 similar games. Every figure here, including DEVIATOR's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 57k–100k
best case 653k (Momodora: Reverie Under The Moonlight)
Games like DEVIATOR

A typical game among these

≈ 57k–100k copies

≈ $441k–$775k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Momodora: Reverie Under The Moonlight at ≈ 498k–809k copies, ≈ $1.4M–$3.7M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 323 to 2k.
The genre you'd be entering
These games
The similar games share Metroidvania (8 of 8) and 2D Platformer (6 of 8).
The winners
Winners here lead with Metroidvania + 2D Platformer, priced around $25. The breakout hits carry Exploration + Side Scroller; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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MetroidvaniaPixel Graphics

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