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How many copies did Infinity Castle Dungeon sell?

Estimated copies sold
≈ 1k–2k
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
from 43 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Infinity Castle Dungeon and predicted how it would do from its 8 similar games. Every figure here, including Infinity Castle Dungeon's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 814–895
best case 8k (Skeletal Avenger)
Games like Infinity Castle Dungeon

A typical game among these

≈ 814–895 copies

≈ $18k–$53k after Steam's cut

from ~27 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Skeletal Avenger at ≈ 6k–10k copies, ≈ $30k–$80k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 17 reviews in their first month; the range was 8 to 92.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Action Roguelike (7 of 8) and Mystery Dungeon (6 of 8).
The winners
Winners here lead with Experimental + Exploration, priced around $8. The breakout hits carry Dungeon Crawler; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

A Normal Home İn Ohio
2023
Est. copies
≈ 570–927
SteamSpy 20k–50k
Est. revenue
$155–$417 after Steam's cut $282–$642 before Steam's cut
$0.99
23 reviews
Positive
ActionAdventure
Fears of Glasses o-o
2021
Est. copies
≈ 694–1k
SteamSpy 20k–50k
Est. revenue
$38k–$103k after Steam's cut $69k–$158k before Steam's cut
$199.99
28 reviews
Mixed
Action RoguelikeExploration
Fuzz Dungeon
2021
Est. copies
≈ 2k–4k
3.4x vs typical
SteamSpy 20k–50k
Est. revenue
$3k–$7k after Steam's cut $5k–$10k before Steam's cut
$3.99
93 reviews
Very Positive
ActionAdventure
Skeletal Avenger
2021
Est. copies
≈ 6k–10k
9.5x vs typical
SteamSpy under 20k
Est. revenue
$30k–$80k after Steam's cut $54k–$123k before Steam's cut
$16.99
256 reviews
Very Positive
ExplorationAction Roguelike
Nasty Rogue
2019
Est. copies
≈ 3k–5k
4.1x vs typical
SteamSpy 20k–50k
Est. revenue
$10k–$26k after Steam's cut $18k–$40k before Steam's cut
$10.99
112 reviews
Mostly Positive
AdventureExploration
Lindwyrm
2024
Est. copies
≈ 670–1k
SteamSpy under 20k
Est. revenue
Free
Free
27 reviews
Positive
Early AccessCo-op
The Pinball Wizard
2022
Est. copies
≈ 2k–3k
2.8x vs typical
SteamSpy 20k–50k
Est. revenue
$4k–$11k after Steam's cut $8k–$17k before Steam's cut
$7.99
76 reviews
Mostly Positive
Dungeon CrawlerPinball
Nova-111
2015
Est. copies
≈ 9k–15k
6.8x vs typical
SteamSpy 20k–50k
Est. revenue
$12k–$33k after Steam's cut $22k–$51k before Steam's cut
$4.99
183 reviews
Mostly Positive
SingleplayerSci-fi

Sizing up your own game? See how many copies games in its genre usually sell before you build it.