Sign in
wishvane

How many copies did MARVEL vs. CAPCOM Fighting Collection: Arcade Classics sell?

Estimated copies sold
≈ 62k–101k
$858k–$2.3M after Steam's cut $1.6M–$3.5M before Steam's cut
from 3k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid MARVEL vs. CAPCOM Fighting Collection: Arcade Classics and predicted how it would do from its 8 similar games. Every figure here, including MARVEL vs. CAPCOM Fighting Collection: Arcade Classics's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 122k–257k
best case 3.8M (MultiVersus)
Games like MARVEL vs. CAPCOM Fighting Collection: Arcade Classics

A typical game among these

≈ 122k–257k copies

≈ $2.1M–$2.9M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: MultiVersus at ≈ 2.9M–4.7M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 279 reviews in their first month; the range was 55 to 60k.
The genre you'd be entering
These games
The similar games share 2D Fighter (7 of 8) and Beat 'em up (4 of 8).
The winners
Winners here lead with 2D Fighter + Co-op. The breakout hits carry Co-op + Free to Play + Beat 'em up; a typical game here doesn't.
When they shipped
The similar games span 2017 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Marvel vs. Capcom: Infinite
2017
Est. copies
≈ 119k–193k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before Steam's cut
$39.99
3k reviews
Mixed
FightingAction
ULTIMATE MARVEL VS. CAPCOM 3
2017
Est. copies
≈ 272k–442k
2.3x vs typical
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.0M after Steam's cut $3.4M–$7.7M before Steam's cut
$24.99
8k reviews
Very Positive
Fighting2D Fighter
UNDER NIGHT IN-BIRTH II Sys:Celes
2024
Est. copies
≈ 67k–109k
SteamSpy 100k–200k
Est. revenue
$923k–$2.5M after Steam's cut $1.7M–$3.8M before Steam's cut
$49.99
3k reviews
Very Positive
Action2D Fighter
Pulling No Punches
2022
Est. copies
≈ 17k–27k
too small to compare
SteamSpy 20k–50k
Est. revenue
$46k–$122k after Steam's cut $83k–$188k before Steam's cut
$9.99
668 reviews
Overwhelmingly Positive
Beat 'em upAction
Decline's Drops
2024
Est. copies
≈ 6k–9k
too small to compare
SteamSpy under 20k
Est. revenue
$24k–$63k after Steam's cut $43k–$97k before Steam's cut
$14.99
230 reviews
Very Positive
2D PlatformerBeat 'em up
MultiVersus
2022
Est. copies
≈ 2.9M–4.7M
34x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
116k reviews
Mostly Positive
Multiplayer2D Fighter
Asterix & Obelix: Slap them All!
2021
Est. copies
≈ 9k–14k
too small to compare
SteamSpy 20k–50k
Est. revenue
$59k–$160k after Steam's cut $108k–$246k before Steam's cut
$24.99
349 reviews
Mixed
ActionBeat 'em up
Listen to the Wind
2021
Est. copies
≈ 11k–19k
too small to compare
SteamSpy 20k–50k
Est. revenue
$38k–$101k after Steam's cut $69k–$156k before Steam's cut
$11.99
461 reviews
Mostly Positive
ActionMartial Arts

Sizing up your own game? See how many copies games in its genre usually sell before you build it.