Sign in
wishvane

How many copies did ULTIMATE MARVEL VS. CAPCOM 3 sell?

Estimated copies sold
≈ 272k–442k
$1.9M–$5.0M after Steam's cut $3.4M–$7.7M before Steam's cut
from 8k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid ULTIMATE MARVEL VS. CAPCOM 3 and predicted how it would do from its 8 similar games. Every figure here, including ULTIMATE MARVEL VS. CAPCOM 3's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 74k–119k
best case 4.4M (Mortal Kombat 11)
Games like ULTIMATE MARVEL VS. CAPCOM 3

A typical game among these

≈ 74k–119k copies

≈ $1.0M–$2.0M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Mortal Kombat 11 at ≈ 3.4M–5.5M copies, ≈ $46.1M–$124.0M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Fighting (7 of 8) and 2D Fighter (6 of 8).
The winners
Winners here lead with Fighting, priced around $50. The breakout hits carry Local Multiplayer + Controller; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DRAGON BALL FighterZ
2018
Est. copies
≈ 2.3M–3.8M
31x vs typical
SteamSpy 2M–5M
Est. revenue
$38.6M–$103.7M after Steam's cut $70.1M–$159.5M before Steam's cut
$59.99
77k reviews
Very Positive
FightingAnime
Marvel vs. Capcom: Infinite
2017
Est. copies
≈ 119k–193k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before Steam's cut
$39.99
3k reviews
Mixed
FightingAction
TEKKEN 7
2017
Est. copies
≈ 3.3M–5.3M
38x vs typical
SteamSpy 2M–5M
Est. revenue
$36.2M–$97.2M after Steam's cut $65.7M–$149.5M before Steam's cut
$39.99
96k reviews
Very Positive
FightingAction
Injustice: Gods Among Us Ultimate Edition
2013
Est. copies
≈ 1.3M–2.1M
8.0x vs typical
SteamSpy 1M–2M
Est. revenue
$7.0M–$18.8M after Steam's cut $12.7M–$29.0M before Steam's cut
$19.99
20k reviews
Very Positive
FightingSuperhero
Injustice™ 2
2017
Est. copies
≈ 846k–1.4M
9.8x vs typical
SteamSpy 1M–2M
Est. revenue
$11.6M–$31.3M after Steam's cut $21.1M–$48.1M before Steam's cut
$49.99
25k reviews
Very Positive
FightingAction
Power Rangers: Battle for the Grid
2019
Est. copies
≈ 50k–81k
SteamSpy 100k–200k
Est. revenue
$274k–$737k after Steam's cut $498k–$1.1M before Steam's cut
$19.99
2k reviews
Very Positive
ActionFighting
MARVEL vs. CAPCOM Fighting Collection: Arcade Classics
2024
Est. copies
≈ 62k–101k
SteamSpy 50k–100k
Est. revenue
$858k–$2.3M after Steam's cut $1.6M–$3.5M before Steam's cut
$49.99
3k reviews
Very Positive
Action2D Fighter
Mortal Kombat 11
2019
Est. copies
≈ 3.4M–5.5M
46x vs typical
SteamSpy 2M–5M
Est. revenue
$46.1M–$124.0M after Steam's cut $83.8M–$190.7M before Steam's cut
$49.99
116k reviews
Very Positive
FightingGore

Sizing up your own game? See how many copies games in its genre usually sell before you build it.