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How many copies did Marvel vs. Capcom: Infinite sell?

Estimated copies sold
≈ 119k–193k
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before Steam's cut
from 3k reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Marvel vs. Capcom: Infinite and predicted how it would do from its 8 similar games. Every figure here, including Marvel vs. Capcom: Infinite's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 288k–3.4M
best case 4.4M (Mortal Kombat 11)
Games like Marvel vs. Capcom: Infinite

A typical game among these

≈ 288k–3.4M copies

≈ $3.0M–$67.8M after Steam's cut

from ~22k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Mortal Kombat 11 at ≈ 3.4M–5.5M copies, ≈ $46.1M–$124.0M after Steam's cut.

The genre you'd be entering
These games
The similar games share Fighting (7 of 8) and 2D Fighter (6 of 8).
The winners
Winners here lead with Fighting + Gore, priced around $50.
When they shipped
The similar games span 2013 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DRAGON BALL FighterZ
2018
Est. copies
≈ 2.3M–3.8M
3.4x vs typical
SteamSpy 2M–5M
Est. revenue
$38.6M–$103.7M after Steam's cut $70.1M–$159.5M before Steam's cut
$59.99
77k reviews
Very Positive
FightingAnime
TEKKEN 7
2017
Est. copies
≈ 3.3M–5.3M
4.3x vs typical
SteamSpy 2M–5M
Est. revenue
$36.2M–$97.2M after Steam's cut $65.7M–$149.5M before Steam's cut
$39.99
96k reviews
Very Positive
FightingAction
Injustice: Gods Among Us Ultimate Edition
2013
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$7.0M–$18.8M after Steam's cut $12.7M–$29.0M before Steam's cut
$19.99
20k reviews
Very Positive
FightingSuperhero
Injustice™ 2
2017
Est. copies
≈ 846k–1.4M
SteamSpy 1M–2M
Est. revenue
$11.6M–$31.3M after Steam's cut $21.1M–$48.1M before Steam's cut
$49.99
25k reviews
Very Positive
FightingAction
Mortal Kombat 11
2019
Est. copies
≈ 3.4M–5.5M
5.2x vs typical
SteamSpy 2M–5M
Est. revenue
$46.1M–$124.0M after Steam's cut $83.8M–$190.7M before Steam's cut
$49.99
116k reviews
Very Positive
FightingGore
Power Rangers: Battle for the Grid
2019
Est. copies
≈ 50k–81k
SteamSpy 100k–200k
Est. revenue
$274k–$737k after Steam's cut $498k–$1.1M before Steam's cut
$19.99
2k reviews
Very Positive
ActionFighting
ULTIMATE MARVEL VS. CAPCOM 3
2017
Est. copies
≈ 272k–442k
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.0M after Steam's cut $3.4M–$7.7M before Steam's cut
$24.99
8k reviews
Very Positive
Fighting2D Fighter
MARVEL vs. CAPCOM Fighting Collection: Arcade Classics
2024
Est. copies
≈ 62k–101k
SteamSpy 50k–100k
Est. revenue
$858k–$2.3M after Steam's cut $1.6M–$3.5M before Steam's cut
$49.99
3k reviews
Very Positive
Action2D Fighter

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