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How many copies did DB²: Disco Boogie of the Dead Beats sell?

Estimated copies sold
≈ 25–40
from 1 review (1 user reviews)
Only 1 review so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid DB²: Disco Boogie of the Dead Beats and predicted how it would do from its 8 similar games. Every figure here, including DB²: Disco Boogie of the Dead Beats's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 161k–524k
best case 3.6M (The Last of Us™ Part I)
Games like DB²: Disco Boogie of the Dead Beats

A typical game among these

≈ 161k–524k copies

≈ $1.7M–$3.3M after Steam's cut

from ~7k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Last of Us™ Part I at ≈ 2.7M–4.4M copies, ≈ $45.1M–$121.3M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 629 to 28k.
The genre you'd be entering
These games
The similar games share Shooter (7 of 8) and FPS (4 of 8).
The winners
Winners here lead with Story Rich + Post-apocalyptic, priced around $60. The breakout hits carry Post-apocalyptic + Zombies + Action-Adventure; a typical game here doesn't.
When they shipped
The similar games span 2010 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hidden Deep
2022
Est. copies
≈ 127k–206k
SteamSpy 200k–500k
Est. revenue
$869k–$2.3M after Steam's cut $1.6M–$3.6M before Steam's cut
$24.99
5k reviews
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Early AccessShooter
BPM: BULLETS PER MINUTE
2020
Est. copies
≈ 283k–461k
1.5x vs typical
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.4M before Steam's cut
$19.99
11k reviews
Very Positive
Dead Space™ 3
2020
Est. copies
≈ 376k–610k
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.5M before Steam's cut
$19.99
15k reviews
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ActionHorror
Metal: Hellsinger
2022
Est. copies
≈ 423k–688k
2.3x vs typical
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.4M after Steam's cut $6.3M–$14.4M before Steam's cut
$29.99
17k reviews
Overwhelmingly Positive
The Last of Us™ Part I
2023
Est. copies
≈ 2.7M–4.4M
15x vs typical
SteamSpy 1M–2M
Est. revenue
$45.1M–$121.3M after Steam's cut $82.0M–$186.6M before Steam's cut
$59.99
110k reviews
Very Positive
Story RichPost-apocalyptic
Beat Hazard
2010
Est. copies
≈ 471k–765k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before Steam's cut
$9.99
7k reviews
Very Positive
RhythmMusic-Based Procedural Generation
Pistol Whip
2019
Est. copies
≈ 119k–193k
SteamSpy 200k–500k
Est. revenue
$979k–$2.6M after Steam's cut $1.8M–$4.0M before Steam's cut
$29.99
4k reviews
Very Positive
VRAction
Bishojo Mangekyo Kotowari to Meikyu no Shojo
2021
Est. copies
≈ 73k–119k
SteamSpy 100k–200k
Est. revenue
$605k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$29.99
3k reviews
Overwhelmingly Positive
FPSSexual Content

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