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wishvane

How big is Depression Quest?

Estimated owners
≈ 205k–333k
from 4k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Depression Quest out and predicted the genre from its 8 similar games. Every figure here, including Depression Quest's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.0M–2.0M
best case 4.4M (Helltaker)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.0M–2.0M copies
≈ $13.8M–$18.3M after Steam's cut
from ~29k reviews
Best case
≈ 3.4M–5.5M copies
Helltaker
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Story Rich (4 of 8) and Choices Matter (2 of 8).
The winners
Winners here lead with Demons + Puzzle. The breakout hits carry Demons + Anime + Sexual Content; a typical game here doesn't.
The era
The games you compared span 2014 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Emily is Away
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SteamSpy 1M–2M
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The Plan
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Free to PlayIndie
Helltaker
2020
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≈ 3.4M–5.5M
4.4x vs typical
SteamSpy 2M–5M
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Overwhelmingly Positive
Free to PlayCute
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2016
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$24.99
41k reviews
Very Positive
ActionFPS
A Story About My Uncle
2014
Est. copies
≈ 1.5M–2.5M
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$6.3M–$16.8M after Steam's cut $11.4M–$25.9M before the cut
$14.99
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AdventureFirst-Person
Grimm's Hollow
2019
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The Awesome Adventures of Captain Spirit
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We Were Here
2017
Est. copies
≈ 1.1M–1.8M
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Sizing up your own game? See what its genre can realistically do before you build it.