Sign in
wishvane

How many copies did Ad Agency Simulator sell?

Estimated copies sold
≈ 288–468
$158–$424 after Steam's cut $287–$652 before the cut
from 12 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Ad Agency Simulator out and predicted the genre from its 8 similar games. Every figure here, including Ad Agency Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 18k–50k
best case 40.1M (Wallpaper Engine)

5 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 18k–50k copies
≈ $136k–$409k after Steam's cut
from ~1k reviews
Best case
≈ 30.6M–49.7M copies
Wallpaper Engine · ≈ $41.9M–$112.8M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Exploration (3 of 8).
The winners
Winners here lead with Mature + Utilities, priced around $5. The breakout hits carry Mature + Utilities + Anime; a typical game here doesn't.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Wallpaper Engine
2018
Est. copies
≈ 30.6M–49.7M
831x vs typical
SteamSpy 20M–50M
Est. revenue
$41.9M–$112.8M after Steam's cut $76.3M–$173.5M before the cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
Flutter Away
2023
Est. copies
≈ 3k–5k
SteamSpy under 20k
Est. revenue
$10k–$27k after Steam's cut $18k–$41k before the cut
$12.99
117 reviews
Very Positive
ExplorationHidden Object
Passpartout 2: The Lost Artist
2023
Est. copies
≈ 32k–52k
SteamSpy 50k–100k
Est. revenue
$221k–$595k after Steam's cut $402k–$915k before the cut
$24.99
1k reviews
Overwhelmingly Positive
SimulationIndie
Pupperazzi: The Dog Photography Game
2022
Est. copies
≈ 13k–21k
SteamSpy 20k–50k
Est. revenue
$72k–$193k after Steam's cut $130k–$297k before the cut
$19.99
544 reviews
Overwhelmingly Positive
ExplorationPhoto Editing
Cricket 22
2021
Est. copies
≈ 43k–71k
SteamSpy 50k–100k
Est. revenue
$538k–$1.4M after Steam's cut $979k–$2.2M before the cut
$44.99
2k reviews
Very Positive
SimulationSports
Premium Bowling
2019
Est. copies
≈ 14k–23k
SteamSpy under 20k
Est. revenue
$76k–$205k after Steam's cut $138k–$315k before the cut
$19.99
481 reviews
Very Positive
SportsSimulation
Umurangi Generation
2020
Est. copies
≈ 32k–52k
SteamSpy 100k–200k
Est. revenue
$132k–$354k after Steam's cut $239k–$545k before the cut
$14.99
1k reviews
Very Positive
IndieCasual
Endorphin Vice
2022
Est. copies
≈ 81k–131k
2.8x vs typical
SteamSpy 100k–200k
Est. revenue
$222k–$598k after Steam's cut $404k–$919k before the cut
$9.99
3k reviews
Mixed
Early AccessPhysics

Sizing up your own game? See what its genre can realistically do before you build it.