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How many copies did Walls of Rust sell?

Estimated copies sold
≈ 50–81
$69–$184 after Steam's cut $125–$283 before Steam's cut
from 2 reviews (2 user reviews)
Only 2 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Walls of Rust and predicted how it would do from its 8 similar games. Every figure here, including Walls of Rust's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3k–5k
best case 143k (Cobalt Core)
Games like Walls of Rust

A typical game among these

≈ 3k–5k copies

≈ $18k–$25k after Steam's cut

from ~106 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: Cobalt Core at ≈ 109k–177k copies, ≈ $600k–$1.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 63 reviews in their first month; the range was 27 to 1k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Turn-Based Tactics (7 of 8) and Roguelike Deckbuilder (6 of 8).
The winners
Winners here lead with Roguelike Deckbuilder + Card Game, priced around $20. The breakout hits carry Sci-fi + Pixel Graphics + Card Game; a typical game here doesn't.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Digs TD
2023
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$14k–$39k after Steam's cut $26k–$60k before Steam's cut
$19.99
106 reviews
Mixed
Tower DefenseStrategy
Cobalt Core
2023
Est. copies
≈ 109k–177k
42x vs typical
SteamSpy 100k–200k
Est. revenue
$600k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$19.99
4k reviews
Overwhelmingly Positive
Obsidian Prince
2022
Est. copies
≈ 4k–6k
SteamSpy 20k–50k
Est. revenue
$15k–$39k after Steam's cut $27k–$60k before Steam's cut
$14.99
143 reviews
Mostly Positive
Roguelike DeckbuilderTurn-Based Strategy
Sigil of the Magi
2023
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$28k before Steam's cut
$17.99
55 reviews
Mostly Positive
Toads of the Bayou
2024
Est. copies
≈ 4k–7k
1.5x vs typical
SteamSpy under 20k
Est. revenue
$11k–$30k after Steam's cut $20k–$46k before Steam's cut
$9.99
163 reviews
Mostly Positive
Roguelike DeckbuilderTurn-Based Combat
WizardChess
2024
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$10k–$26k after Steam's cut $17k–$40k before Steam's cut
$14.99
94 reviews
Mostly Positive
Pixel GraphicsBoard Game
DUNGEON ARTIFACT
2024
Est. copies
≈ 4k–6k
1.5x vs typical
SteamSpy under 20k
Est. revenue
$11k–$29k after Steam's cut $20k–$45k before Steam's cut
$9.99
159 reviews
Very Positive
Early AccessCard Battler
Dicey Tales
2024
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
Free
Free
65 reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.