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How many copies did Dive The Depths sell?

Estimated copies sold
≈ 3k–5k
$8k–$21k after Steam's cut $14k–$32k before Steam's cut
from 112 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Dive The Depths and predicted how it would do from its 8 similar games. Every figure here, including Dive The Depths's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 359k–946k
best case 1.6M (Deep Rock Galactic: Survivor)
Games like Dive The Depths

A typical game among these

≈ 359k–946k copies

≈ $1.9M–$4.9M after Steam's cut

from ~20k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Deep Rock Galactic: Survivor at ≈ 1.2M–2.0M copies, ≈ $4.3M–$11.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 5k reviews in their first month; the range was 3 to 41k.
The genre you'd be entering
These games
The similar games share Action Roguelike (8 of 8) and Bullet Hell (4 of 8).
The winners
Winners here lead with Dwarf + Action Roguelike, priced around $13.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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2.4x vs typical
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