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How many copies did Poorzzle - Puzzle Alive sell?

Estimated copies sold
≈ 216–351
$3k–$9k after Steam's cut $6k–$14k before the cut
from 9 reviews (9 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Poorzzle - Puzzle Alive out and predicted the genre from its 8 similar games. Every figure here, including Poorzzle - Puzzle Alive's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 21k–78k
best case 180k (Moncage)

3 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 21k–78k copies
≈ $34k–$196k after Steam's cut
from ~835 reviews
Best case
≈ 137k–223k copies
Moncage · ≈ $566k–$1.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Puzzle (7 of 8) and Exploration (4 of 8).
The winners
Winners here lead with Puzzle + Drama, priced around $15.
The era
The games you compared span 2017 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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CasualAdventure
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CasualAdventure
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6.6x vs typical
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ExplorationPuzzle-Platformer
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PuzzlePoint & Click

Sizing up your own game? See what its genre can realistically do before you build it.