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How many copies did Poorzzle - Puzzle Alive sell?

Estimated copies sold
≈ 223–363
$61–$164 after Steam's cut $110–$252 before the cut
from 9 reviews (9 user reviews)
Thin evidence: 9 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Poorzzle - Puzzle Alive out and predicted the genre from its 8 similar games. Every figure here, including Poorzzle - Puzzle Alive's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 22k–83k
best case 181k (Moncage)
Games like Poorzzle - Puzzle Alive

The middle of these games

≈ 22k–83k copies

≈ $34k–$207k after Steam's cut

from ~857 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Moncage at ≈ 138k–224k copies, ≈ $567k–$1.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 304 reviews in their first month; the spread ran 28 to 2k.
The genre you'd be entering
Your set
Your set clusters on Puzzle (7 of 8) and Exploration (4 of 8).
The winners
Winners here lead with Puzzle + Drama, priced around $15.
The era
The games you compared span 2017 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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CasualAdventure
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6.5x vs typical
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ExplorationPuzzle-Platformer
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PuzzlePoint & Click

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