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How many copies did Aim Zen - Rhythmic Aim Trainer sell?

Estimated copies sold
≈ 1k–2k
$3k–$7k after Steam's cut $5k–$11k before Steam's cut
from 49 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Aim Zen - Rhythmic Aim Trainer and predicted how it would do from its 8 similar games. Every figure here, including Aim Zen - Rhythmic Aim Trainer's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k–11k
best case 272k (MUSYNX)
Games like Aim Zen - Rhythmic Aim Trainer

A typical game among these

≈ 1k–11k copies

≈ $1k–$68k after Steam's cut

from ~53 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

1 of the 8 similar games is a hit.

Best case: MUSYNX at ≈ 207k–336k copies, ≈ $227k–$610k after Steam's cut.

What their first month looked like
About half the games that made it here had over 19 reviews in their first month; the range was 5 to 448.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Simulation (8 of 8) and Rhythm (6 of 8).
The winners
Winners here lead with Rhythm + Music, priced around $4.
When they shipped
The similar games span 2018 to 2025, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

MUSYNX
2018
Est. copies
≈ 207k–336k
130x vs typical
SteamSpy 200k–500k
Est. revenue
$227k–$610k after Steam's cut $413k–$939k before Steam's cut
$3.99
7k reviews
Very Positive
RhythmMusic
Milkyway Funland
2020
Est. copies
≈ 595–967
SteamSpy under 20k
Est. revenue
Free
Free
24 reviews
Mixed
ActionAdventure
Grandfather Simulator
2023
Est. copies
≈ 1k–2k
SteamSpy 20k–50k
Est. revenue
$624–$2k after Steam's cut $1k–$3k before Steam's cut
$1.99
46 reviews
Mostly Positive
CasualRPG
Not an Aim Trainer
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
$2.99
59 reviews
Very Positive
FPSShooter
Sewing Machine Simulator
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$938–$3k after Steam's cut $2k–$4k before Steam's cut
$2.99
46 reviews
Positive
Beat Aim - Rhythm FPS Trainer
2019
Est. copies
≈ 7k–11k
4.5x vs typical
SteamSpy under 20k
Est. revenue
$28k–$75k after Steam's cut $51k–$115k before Steam's cut
$14.99
234 reviews
Very Positive
Early AccessFPS
BEETLES
2020
Est. copies
≈ 347–564
SteamSpy under 20k
Est. revenue
$285–$767 after Steam's cut $519–$1k before Steam's cut
$2.99
14 reviews
Positive
Early AccessAdventure
Rock Star Life Simulator
2025
Est. copies
≈ 13k–22k
10x vs typical
SteamSpy under 20k
Est. revenue
$46k–$124k after Steam's cut $84k–$190k before Steam's cut
$12.49
540 reviews
Very Positive
Life SimMusic

Sizing up your own game? See how many copies games in its genre usually sell before you build it.