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How many copies did Night Slashers: Remake sell?

Estimated copies sold
≈ 5k–8k
$14k–$36k after Steam's cut $25k–$56k before Steam's cut
from 199 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Night Slashers: Remake and predicted how it would do from its 8 similar games. Every figure here, including Night Slashers: Remake's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 407k–657k
best case 1.5M (SANABI)
Games like Night Slashers: Remake

A typical game among these

≈ 407k–657k copies

≈ $2.7M–$5.5M after Steam's cut

from ~15k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Side Scroller (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: SANABI at ≈ 1.1M–1.8M copies, ≈ $4.6M–$12.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 5k reviews in their first month; the range was 3k to 11k.
The genre you'd be entering
These games
The similar games share Side Scroller (4 of 8) and 2D Platformer (3 of 8).
The winners
Winners here lead with Story Rich + Cyberpunk, priced around $15. The breakout hits carry Story Rich + Cyberpunk + Singleplayer; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Sizing up your own game? See how many copies games in its genre usually sell before you build it.