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How many copies did Use Turbo To sell?

Estimated copies sold
≈ 322–524
$265–$713 after Steam's cut $481–$1k before Steam's cut
from 13 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Use Turbo To and predicted how it would do from its 8 similar games. Every figure here, including Use Turbo To's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 493k–888k
best case 1.6M (Deep Rock Galactic: Survivor)
Games like Use Turbo To

A typical game among these

≈ 493k–888k copies

≈ $570k–$3.9M after Steam's cut

from ~12k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Deep Rock Galactic: Survivor at ≈ 1.2M–2.0M copies, ≈ $4.3M–$11.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 15k reviews in their first month; the range was 926 to 41k.
The genre you'd be entering
These games
The similar games share Action Roguelike (5 of 8) and Bullet Hell (4 of 8).
The winners
Winners here lead with Dwarf + Action Roguelike, priced around $13.
When they shipped
The similar games span 2008 to 2026, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Race The Sun
2013
Est. copies
≈ 402k–653k
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before Steam's cut
$9.99
6k reviews
Very Positive
Procedural GenerationRunner
AudioSurf
2008
Est. copies
≈ 702k–1.1M
SteamSpy 1M–2M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before Steam's cut
$9.99
11k reviews
Overwhelmingly Positive
MusicRhythm
Post Void
2020
Est. copies
≈ 308k–500k
SteamSpy 1M–2M
Est. revenue
$253k–$680k after Steam's cut $460k–$1.0M before Steam's cut
$2.99
12k reviews
Overwhelmingly Positive
FPSPsychedelic
Deep Rock Galactic: Survivor
2025
Est. copies
≈ 1.2M–2.0M
4.0x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.8M–$17.8M before Steam's cut
$12.99
49k reviews
Very Positive
DwarfAction Roguelike
Boneraiser Minions
2023
Est. copies
≈ 133k–216k
SteamSpy 200k–500k
Est. revenue
$183k–$491k after Steam's cut $332k–$756k before Steam's cut
$4.99
5k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Soulstone Survivors
2025
Est. copies
≈ 668k–1.1M
2.2x vs typical
SteamSpy 500k–1M
Est. revenue
$2.8M–$7.4M after Steam's cut $5.0M–$11.4M before Steam's cut
$14.99
27k reviews
Very Positive
Action RoguelikeBullet Hell
Superflight
2017
Est. copies
≈ 399k–648k
SteamSpy 500k–1M
Est. revenue
$328k–$881k after Steam's cut $596k–$1.4M before Steam's cut
$2.99
12k reviews
Overwhelmingly Positive
FlightIndie
The Spell Brigade
2026
Est. copies
≈ 419k–682k
SteamSpy 200k–500k
Est. revenue
$1.5M–$4.0M after Steam's cut $2.7M–$6.2M before Steam's cut
$12.99
17k reviews
Very Positive
Action RoguelikeOnline Co-Op

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