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wishvane

How many copies did Use Turbo To sell?

Estimated copies sold
≈ 312–507
$256–$690 after Steam's cut $466–$1k before the cut
from 13 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Use Turbo To out and predicted the genre from its 8 similar games. Every figure here, including Use Turbo To's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 432k–777k
best case 1.5M (Deep Rock Galactic: Survivor)
The Action Roguelike genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 432k–777k copies
≈ $576k–$3.4M after Steam's cut
from ~12k reviews
Best case
≈ 1.2M–1.9M copies
Deep Rock Galactic: Survivor · ≈ $4.1M–$11.0M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (5 of 8) and Bullet Hell (4 of 8).
The winners
Winners here lead with Dwarf + Action Roguelike, priced around $13.
The era
The games you compared span 2008 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Race The Sun
2013
Est. copies
≈ 330k–537k
SteamSpy 500k–1M
Est. revenue
$907k–$2.4M after Steam's cut $1.6M–$3.8M before the cut
$9.99
6k reviews
Very Positive
Procedural GenerationRunner
AudioSurf
2008
Est. copies
≈ 577k–937k
SteamSpy 1M–2M
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before the cut
$9.99
11k reviews
Overwhelmingly Positive
MusicRhythm
Post Void
2020
Est. copies
≈ 325k–528k
SteamSpy 1M–2M
Est. revenue
$267k–$718k after Steam's cut $486k–$1.1M before the cut
$2.99
12k reviews
Overwhelmingly Positive
FPSPsychedelic
Deep Rock Galactic: Survivor
2025
Est. copies
≈ 1.2M–1.9M
4.0x vs typical
SteamSpy 1M–2M
Est. revenue
$4.1M–$11.0M after Steam's cut $7.5M–$17.0M before the cut
$12.99
48k reviews
Very Positive
DwarfAction Roguelike
Boneraiser Minions
2023
Est. copies
≈ 128k–208k
SteamSpy 200k–500k
Est. revenue
$176k–$473k after Steam's cut $320k–$727k before the cut
$4.99
5k reviews
Overwhelmingly Positive
Action RoguelikeBullet Hell
Soulstone Survivors
2025
Est. copies
≈ 639k–1.0M
2.2x vs typical
SteamSpy 500k–1M
Est. revenue
$2.6M–$7.1M after Steam's cut $4.8M–$10.9M before the cut
$14.99
27k reviews
Very Positive
Action RoguelikeBullet Hell
Superflight
2017
Est. copies
≈ 398k–646k
SteamSpy 500k–1M
Est. revenue
$327k–$879k after Steam's cut $595k–$1.4M before the cut
$2.99
12k reviews
Overwhelmingly Positive
FlightIndie
The Spell Brigade
2026
Est. copies
≈ 388k–631k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before the cut
$12.99
16k reviews
Very Positive
Action RoguelikeOnline Co-Op

Sizing up your own game? See what its genre can realistically do before you build it.