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How many copies did The Warehouse sell?

Estimated copies sold
≈ 124–202
$34–$91 after Steam's cut $61–$140 before Steam's cut
from 5 reviews (5 user reviews)
Only 5 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid The Warehouse and predicted how it would do from its 8 similar games. Every figure here, including The Warehouse's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 22k–30k
best case 142k (Tinykin)
Games like The Warehouse

A typical game among these

≈ 22k–30k copies

≈ $54k–$188k after Steam's cut

from ~676 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Tinykin at ≈ 108k–175k copies, ≈ $742k–$2.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 132 reviews in their first month; the range was 63 to 508.
The genre you'd be entering
These games
The similar games share Action-Adventure (6 of 8) and Puzzle (6 of 8).
The winners
Winners here lead with Action-Adventure + Puzzle, priced around $15. The breakout hits carry 3D Platformer + Cartoony + Funny; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2024, and 3 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ninja Stealth 3
2017
Est. copies
≈ 20k–33k
SteamSpy 100k–200k
Est. revenue
$28k–$75k after Steam's cut $51k–$115k before Steam's cut
$4.99
589 reviews
Very Positive
StealthStrategy
Ninja Stealth
2016
Est. copies
≈ 78k–127k
2.8x vs typical
SteamSpy 200k–500k
Est. revenue
$107k–$288k after Steam's cut $195k–$443k before Steam's cut
$4.99
2k reviews
Mostly Positive
StealthStrategy
Funko Fusion
2024
Est. copies
≈ 22k–37k
SteamSpy 20k–50k
Est. revenue
$216k–$582k after Steam's cut $394k–$895k before Steam's cut
$34.99
907 reviews
Mixed
Action-AdventureMultiplayer
Beasts of Maravilla Island
2021
Est. copies
≈ 13k–21k
SteamSpy 20k–50k
Est. revenue
$35k–$94k after Steam's cut $64k–$145k before Steam's cut
$9.99
515 reviews
Very Positive
ExplorationCollectathon
Promenade
2024
Est. copies
≈ 23k–37k
SteamSpy under 20k
Est. revenue
$124k–$334k after Steam's cut $226k–$514k before Steam's cut
$19.99
912 reviews
Very Positive
AdventureCute
Tinykin
2022
Est. copies
≈ 108k–175k
6.4x vs typical
SteamSpy 200k–500k
Est. revenue
$742k–$2.0M after Steam's cut $1.3M–$3.1M before Steam's cut
$24.99
4k reviews
Overwhelmingly Positive
3D PlatformerCute
Ninja Stealth 2
2017
Est. copies
≈ 25k–40k
SteamSpy 200k–500k
Est. revenue
$34k–$92k after Steam's cut $62k–$141k before Steam's cut
$4.99
723 reviews
Mixed
StealthStrategy
DigDigDrill
2024
Est. copies
≈ 16k–25k
SteamSpy 20k–50k
Est. revenue
$17k–$46k after Steam's cut $31k–$71k before Steam's cut
$3.99
628 reviews
Overwhelmingly Positive
MiningCollectathon

Sizing up your own game? See how many copies games in its genre usually sell before you build it.