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How many copies did Beholder: Conductor sell?

Estimated copies sold
≈ 111k–180k
$427k–$1.1M after Steam's cut $777k–$1.8M before the cut
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Beholder: Conductor out and predicted the genre from its 8 similar games. Every figure here, including Beholder: Conductor's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 828k–1.7M
best case 3.4M (BioShock™ Remastered)
The Choices Matter genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 828k–1.7M copies
≈ $6.3M–$15.3M after Steam's cut
from ~28k reviews
Best case
≈ 2.6M–4.2M copies
BioShock™ Remastered · ≈ $14.1M–$38.0M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Choices Matter (6 of 8) and Story Rich (6 of 8).
The winners
Winners here lead with FPS + Story Rich, priced around $20.
The era
The games you compared span 2015 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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SimulationCrime
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HackingSimulation
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2.3x vs typical
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