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How many copies did Road 96 🛣️ sell?

Estimated copies sold
≈ 653k–1.1M
$3.6M–$9.6M after Steam's cut $6.5M–$14.8M before Steam's cut
from 26k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Road 96 🛣️ and predicted how it would do from its 8 similar games. Every figure here, including Road 96 🛣️'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 5.9M–10.3M
best case 13.8M (Paladins®)
Games like Road 96 🛣️

A typical game among these

≈ 5.9M–10.3M copies

≈ $55.0M–$92.5M after Steam's cut

from ~154k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Paladins® at ≈ 10.5M–17.1M copies.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 2 to 47k.
The genre you'd be entering
These games
The similar games share First-Person (5 of 8) and FPS (5 of 8).
The winners
Winners here lead with Hero Shooter + FPS.
When they shipped
The similar games span 2012 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SteamSpy 2M–5M
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too small to compare
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ULTRAKILL
2020
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≈ 6.1M–9.9M
1.6x vs typical
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Boomer ShooterFast-Paced
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Hero ShooterFree to Play
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too small to compare
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2017
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≈ 5.4M–8.8M
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Overwhelmingly Positive
CuteExploration

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