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How many copies did SHOOPER NOVA sell?

Estimated copies sold
≈ 15k–25k
$30k–$80k after Steam's cut $54k–$123k before the cut
from 644 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left SHOOPER NOVA out and predicted the genre from its 8 similar games. Every figure here, including SHOOPER NOVA's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 38k–61k
best case 103k (Bardbarian)

4 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 38k–61k copies
≈ $144k–$300k after Steam's cut
from ~1k reviews
Best case
≈ 79k–128k copies
Bardbarian · ≈ $173k–$464k after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Tower Defense (7 of 8) and Rogue-lite (6 of 8).
The winners
Winners here lead with Tower Defense + Action Roguelike, priced around $8.
The era
6 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.