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wishvane

How many copies did lizards vs Slavs : Arena sell?

Estimated copies sold
≈ 168–273
$46–$123 after Steam's cut $83–$189 before the cut
from 7 reviews (7 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left lizards vs Slavs : Arena out and predicted the genre from its 8 similar games. Every figure here, including lizards vs Slavs : Arena's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 480–2k
best case 9k (Trailer Shop Simulator)
The 3D Fighter genre

None of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 480–2k copies
≈ $401–$4k after Steam's cut
from ~19 reviews
Best case
≈ 7k–12k copies
Trailer Shop Simulator · ≈ $10k–$26k after Steam's cut
The genre you'd be entering
Your set
Your set clusters on 3D Fighter (6 of 8) and Spectacle fighter (5 of 8).
The winners
Winners here lead with Simulation + Life Sim, priced around $5.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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$136–$365 after Steam's cut $247–$562 before the cut
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4 reviews
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Spectacle fighterBattle Royale
VR Immortal Fight
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AdventureAction-Adventure
The Legend of the War Axe
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$244–$657 after Steam's cut $444–$1k before the cut
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ActionFantasy
FINAL FURY
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$626–$2k after Steam's cut $1k–$3k before the cut
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Mixed
VRFighting
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Mixed
ActionMartial Arts
Prison Fights Simulator
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$111–$298 after Steam's cut $202–$459 before the cut
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SimulationAction
Candy Smash VR
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Est. copies
≈ 5k–8k
6.5x vs typical
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$7k–$18k after Steam's cut $12k–$27k before the cut
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VRAction
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Est. copies
≈ 7k–12k
15x vs typical
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Est. revenue
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$4.99
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SimulationLife Sim

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