Sign in
wishvane

How many copies did Hard Truck Apocalypse: Rise Of Clans / Ex Machina: Meridian 113 sell?

Estimated copies sold
≈ 47k–76k
$77k–$206k after Steam's cut $139k–$317k before Steam's cut
from 831 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Hard Truck Apocalypse: Rise Of Clans / Ex Machina: Meridian 113 and predicted how it would do from its 8 similar games. Every figure here, including Hard Truck Apocalypse: Rise Of Clans / Ex Machina: Meridian 113's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 26k–1.0M
best case 5.8M (Mad Max)
Games like Hard Truck Apocalypse: Rise Of Clans / Ex Machina: Meridian 113

A typical game among these

≈ 26k–1.0M copies

≈ $115k–$10.8M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

5 of the 8 similar games are hits.

Best case: Mad Max at ≈ 4.4M–7.2M copies, ≈ $24.3M–$65.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 494 reviews in their first month; the range was 73 to 645.
The genre you'd be entering
These games
The similar games share Open World (8 of 8) and Post-apocalyptic (6 of 8).
The winners
Winners here lead with Open World + Vehicular Combat, priced around $20.
When they shipped
The similar games span 2009 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mad Max
2015
Est. copies
≈ 4.4M–7.2M
41x vs typical
SteamSpy 2M–5M
Est. revenue
$24.3M–$65.4M after Steam's cut $44.2M–$100.6M before Steam's cut
$19.99
91k reviews
Very Positive
Open WorldVehicular Combat
Clutch
2009
Est. copies
≈ 16k–26k
SteamSpy under 20k
Est. revenue
$44k–$118k after Steam's cut $80k–$182k before Steam's cut
$9.99
253 reviews
Mostly Positive
Combat RacingRacing
Hard Truck Apocalypse / Ex Machina
2014
Est. copies
≈ 154k–251k
SteamSpy 100k–200k
Est. revenue
$339k–$911k after Steam's cut $616k–$1.4M before Steam's cut
$7.99
3k reviews
Very Positive
Post-apocalypticAutomobile Sim
The Slaverian Trucker
2026
Est. copies
≈ 21k–34k
SteamSpy 20k–50k
Est. revenue
$69k–$185k after Steam's cut $125k–$284k before Steam's cut
$11.99
841 reviews
Very Positive
SimulationAutomobile Sim
RAGE 2
2019
Est. copies
≈ 492k–799k
7.8x vs typical
SteamSpy 500k–1M
Est. revenue
$5.4M–$14.5M after Steam's cut $9.8M–$22.4M before Steam's cut
$39.99
17k reviews
Mixed
ActionFPS
The Long Drive
2019
Est. copies
≈ 1.6M–2.6M
26x vs typical
SteamSpy 1M–2M
Est. revenue
$7.2M–$19.2M after Steam's cut $13.0M–$29.6M before Steam's cut
$15.99
57k reviews
Very Positive
DrivingOpen World
UNDER the SAND - a road trip simulator
2020
Est. copies
≈ 40k–65k
SteamSpy under 20k
Est. revenue
$220k–$592k after Steam's cut $400k–$911k before Steam's cut
$19.99
2k reviews
Mostly Positive
DrivingAutomobile Sim
Drive 4 Survival
2020
Est. copies
≈ 8k–12k
SteamSpy under 20k
Est. revenue
$41k–$111k after Steam's cut $75k–$171k before Steam's cut
$19.99
303 reviews
Mixed
Early AccessOpen World

Sizing up your own game? See how many copies games in its genre usually sell before you build it.