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How many copies did Hard Truck Apocalypse / Ex Machina sell?

Estimated copies sold
≈ 154k–251k
$339k–$911k after Steam's cut $616k–$1.4M before Steam's cut
from 3k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Hard Truck Apocalypse / Ex Machina and predicted how it would do from its 8 similar games. Every figure here, including Hard Truck Apocalypse / Ex Machina's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 48k–69k
best case 5.8M (Mad Max)
Games like Hard Truck Apocalypse / Ex Machina

A typical game among these

≈ 48k–69k copies

≈ $244k–$415k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Mad Max at ≈ 4.4M–7.2M copies, ≈ $24.3M–$65.4M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 698 reviews in their first month; the range was 494 to 2k.
The genre you'd be entering
These games
The similar games share Driving (5 of 8) and Open World (5 of 8).
The winners
Winners here lead with FPS + Open World, priced around $22. The breakout hits carry Action + Vehicular Combat; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

No Time
2019
Est. copies
≈ 64k–105k
SteamSpy 20k–50k
Est. revenue
$230k–$618k after Steam's cut $418k–$951k before Steam's cut
$12.99
2k reviews
Overwhelmingly Positive
Time TravelTime Manipulation
RAGE 2
2019
Est. copies
≈ 492k–799k
11x vs typical
SteamSpy 500k–1M
Est. revenue
$5.4M–$14.5M after Steam's cut $9.8M–$22.4M before Steam's cut
$39.99
17k reviews
Mixed
ActionFPS
Mad Max
2015
Est. copies
≈ 4.4M–7.2M
56x vs typical
SteamSpy 2M–5M
Est. revenue
$24.3M–$65.4M after Steam's cut $44.2M–$100.6M before Steam's cut
$19.99
91k reviews
Very Positive
Open WorldVehicular Combat
Crossout
2017
Est. copies
≈ 2.4M–3.9M
43x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
70k reviews
Mostly Positive
Third PersonGun Customization
The Long Drive
2019
Est. copies
≈ 1.6M–2.6M
35x vs typical
SteamSpy 1M–2M
Est. revenue
$7.2M–$19.2M after Steam's cut $13.0M–$29.6M before Steam's cut
$15.99
57k reviews
Very Positive
DrivingOpen World
Andarilho
2020
Est. copies
≈ 33k–53k
SteamSpy 100k–200k
Est. revenue
$45k–$121k after Steam's cut $81k–$185k before Steam's cut
$4.99
1k reviews
Mixed
SurvivalCrafting
UNDER the SAND - a road trip simulator
2020
Est. copies
≈ 40k–65k
SteamSpy under 20k
Est. revenue
$220k–$592k after Steam's cut $400k–$911k before Steam's cut
$19.99
2k reviews
Mostly Positive
DrivingAutomobile Sim
Drive Beyond Horizons
2025
Est. copies
≈ 504k–819k
13x vs typical
SteamSpy 100k–200k
Est. revenue
$3.5M–$9.3M after Steam's cut $6.3M–$14.3M before Steam's cut
$24.99
20k reviews
Mostly Positive
Early AccessAdventure

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