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How many copies did Moon Watch sell?

Estimated copies sold
≈ 2k–3k
$5k–$14k after Steam's cut $10k–$22k before Steam's cut
from 77 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Moon Watch and predicted how it would do from its 8 similar games. Every figure here, including Moon Watch's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 68k–584k
best case 1.3M (暖雪 Warm Snow)
Games like Moon Watch

A typical game among these

≈ 68k–584k copies

≈ $130k–$3.9M after Steam's cut

from ~7k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

7 of the 8 similar games are hits.

Best case: 暖雪 Warm Snow at ≈ 971k–1.6M copies, ≈ $4.8M–$12.9M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 728 to 13k.
The genre you'd be entering
These games
The similar games share Action Roguelike (8 of 8) and Rogue-like (6 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-lite, priced around $18.
When they shipped
The similar games span 2015 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Infinite Tao
2023
Est. copies
≈ 22k–36k
SteamSpy 100k–200k
Est. revenue
$24k–$65k after Steam's cut $44k–$100k before Steam's cut
$3.99
885 reviews
Mostly Positive
Action RoguelikeBullet Hell
Slime 3K: Rise Against Despot
2024
Est. copies
≈ 43k–69k
SteamSpy 50k–100k
Est. revenue
$59k–$158k after Steam's cut $107k–$243k before Steam's cut
$4.99
2k reviews
Mostly Positive
Bullet HellAction Roguelike
暖雪 Warm Snow
2022
Est. copies
≈ 971k–1.6M
5.8x vs typical
SteamSpy 1M–2M
Est. revenue
$4.8M–$12.9M after Steam's cut $8.7M–$19.9M before Steam's cut
$17.99
39k reviews
Very Positive
Action RoguelikeRogue-lite
Nomad Survival
2022
Est. copies
≈ 54k–88k
SteamSpy 200k–500k
Est. revenue
$75k–$201k after Steam's cut $136k–$309k before Steam's cut
$4.99
2k reviews
Very Positive
Action RoguelikeBullet Hell
Hand of Fate 2
2017
Est. copies
≈ 200k–326k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.4M after Steam's cut $3.0M–$6.8M before Steam's cut
$29.99
6k reviews
Very Positive
Magicraft
2024
Est. copies
≈ 419k–681k
2.5x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$5.0M after Steam's cut $3.4M–$7.6M before Steam's cut
$15.99
17k reviews
Very Positive
Action RoguelikeRogue-lite
One Step From Eden
2020
Est. copies
≈ 190k–309k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before Steam's cut
$19.99
8k reviews
Very Positive
Action RoguelikeDifficult
Hand of Fate
2015
Est. copies
≈ 522k–848k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$2.9M–$7.7M after Steam's cut $5.2M–$11.9M before Steam's cut
$19.99
11k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.