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wishvane

How many copies did Moon Watch sell?

Estimated copies sold
≈ 2k–3k
$5k–$13k after Steam's cut $9k–$20k before the cut
from 75 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Moon Watch out and predicted the genre from its 8 similar games. Every figure here, including Moon Watch's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 65k–556k
best case 1.2M (暖雪 Warm Snow)
The Action Roguelike genre

7 of your 8 similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 65k–556k copies
≈ $125k–$3.7M after Steam's cut
from ~7k reviews
Best case
≈ 933k–1.5M copies
暖雪 Warm Snow · ≈ $4.6M–$12.4M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (8 of 8) and Rogue-like (6 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-lite, priced around $18.
The era
The games you compared span 2015 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Infinite Tao
2023
Est. copies
≈ 21k–34k
SteamSpy 100k–200k
Est. revenue
$23k–$63k after Steam's cut $42k–$96k before the cut
$3.99
883 reviews
Mostly Positive
Action RoguelikeBullet Hell
Slime 3K: Rise Against Despot
2024
Est. copies
≈ 41k–66k
SteamSpy 50k–100k
Est. revenue
$56k–$149k after Steam's cut $101k–$230k before the cut
$4.99
2k reviews
Mostly Positive
Bullet HellAction Roguelike
暖雪 Warm Snow
2022
Est. copies
≈ 933k–1.5M
5.8x vs typical
SteamSpy 1M–2M
Est. revenue
$4.6M–$12.4M after Steam's cut $8.4M–$19.1M before the cut
$17.99
39k reviews
Very Positive
Action RoguelikeRogue-lite
Nomad Survival
2022
Est. copies
≈ 52k–85k
SteamSpy 200k–500k
Est. revenue
$72k–$193k after Steam's cut $130k–$296k before the cut
$4.99
2k reviews
Very Positive
Action RoguelikeBullet Hell
Hand of Fate 2
2017
Est. copies
≈ 199k–324k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.4M after Steam's cut $3.0M–$6.8M before the cut
$29.99
6k reviews
Very Positive
Magicraft
2024
Est. copies
≈ 400k–650k
2.5x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before the cut
$15.99
17k reviews
Very Positive
Action RoguelikeRogue-lite
One Step From Eden
2020
Est. copies
≈ 202k–327k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before the cut
$19.99
8k reviews
Very Positive
Action RoguelikeDifficult
Hand of Fate
2015
Est. copies
≈ 495k–804k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.2M before the cut
$19.99
11k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.