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How many copies did Exosuit sell?

Estimated copies sold
≈ 2k–3k
$2k–$7k after Steam's cut $4k–$10k before Steam's cut
from 72 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Exosuit and predicted how it would do from its 8 similar games. Every figure here, including Exosuit's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.3M–2.3M
best case 21.7M (Counter-Strike)
Games like Exosuit

A typical game among these

≈ 1.3M–2.3M copies

≈ $3.9M–$21.6M after Steam's cut

from ~21k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Counter-Strike at ≈ 16.6M–26.9M copies, ≈ $45.5M–$122.3M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share First-Person (8 of 8) and FPS (8 of 8).
The winners
Winners here lead with FPS + Shooter, priced around $10. The breakout hits carry Team-Based + Competitive + Multiplayer; a typical game here doesn't.
When they shipped
The similar games span 2000 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Half-Life 2: Deathmatch
2004
Est. copies
≈ 972k–1.6M
SteamSpy 10M–20M
Est. revenue
Free
Free
15k reviews
Very Positive
ActionFPS
Counter-Strike
2000
Est. copies
≈ 16.6M–26.9M
12x vs typical
SteamSpy 10M–20M
Est. revenue
$45.5M–$122.3M after Steam's cut $82.7M–$188.1M before Steam's cut
$9.99
262k reviews
Overwhelmingly Positive
ActionFPS
CULTIC
2022
Est. copies
≈ 218k–354k
SteamSpy 200k–500k
Est. revenue
$599k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$9.99
9k reviews
Overwhelmingly Positive
Boomer ShooterFPS
Half-Life: Blue Shift
2001
Est. copies
≈ 1.3M–2.2M
SteamSpy 1M–2M
Est. revenue
$1.8M–$5.0M after Steam's cut $3.4M–$7.6M before Steam's cut
$4.99
21k reviews
Very Positive
FPSAction
Counter-Strike: Condition Zero
2004
Est. copies
≈ 1.8M–2.9M
SteamSpy 5M–10M
Est. revenue
$4.9M–$13.3M after Steam's cut $9.0M–$20.4M before Steam's cut
$9.99
28k reviews
Very Positive
ActionFPS
Shadow Warrior
2013
Est. copies
≈ 1.7M–2.7M
SteamSpy 2M–5M
Est. revenue
$13.9M–$37.5M after Steam's cut $25.4M–$57.7M before Steam's cut
$29.99
27k reviews
Very Positive
ActionFPS
Wolfenstein: The New Order
2014
Est. copies
≈ 3.5M–5.7M
2.9x vs typical
SteamSpy 2M–5M
Est. revenue
$19.2M–$51.7M after Steam's cut $34.9M–$79.5M before Steam's cut
$19.99
62k reviews
Very Positive
FPSAction
Quake
2007
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.7M after Steam's cut $5.2M–$11.8M before Steam's cut
$9.99
16k reviews
Overwhelmingly Positive
FPSClassic

Sizing up your own game? See how many copies games in its genre usually sell before you build it.