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How many copies did Wake Cup sell?

Estimated copies sold
≈ 546–887
$599–$2k after Steam's cut $1k–$2k before Steam's cut
from 22 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Wake Cup and predicted how it would do from its 8 similar games. Every figure here, including Wake Cup's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–43k
best case 139k (Emberward)
Games like Wake Cup

A typical game among these

≈ 2k–43k copies

≈ $4k–$242k after Steam's cut

from ~217 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Emberward at ≈ 106k–172k copies, ≈ $584k–$1.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 148 reviews in their first month; the range was 2 to 4k.
The genre you'd be entering
These games
The similar games share Rogue-lite (8 of 8) and Tower Defense (8 of 8).
The winners
Winners here lead with Tower Defense + Rogue-lite, priced around $20.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Wall Mustn't Fall
2023
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$10k before Steam's cut
$4.99
69 reviews
Very Positive
Tower DefenseAuto Battler
Samawa Idle
2023
Est. copies
≈ 15k–25k
2.9x vs typical
SteamSpy 100k–200k
Est. revenue
$21k–$57k after Steam's cut $39k–$88k before Steam's cut
$4.99
623 reviews
Mixed
ClickerIdler
Ancient Cultivatrix
2025
Est. copies
≈ 9k–14k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$21k–$57k after Steam's cut $38k–$87k before Steam's cut
$8.99
343 reviews
Mixed
Neon Ascending
2025
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$2k–$7k after Steam's cut $5k–$10k before Steam's cut
$3.99
91 reviews
Very Positive
air star
2023
Est. copies
≈ 595–967
SteamSpy under 20k
Est. revenue
$817–$2k after Steam's cut $1k–$3k before Steam's cut
$4.99
24 reviews
Positive
CasualStrategy
Emberward
2026
Est. copies
≈ 106k–172k
20x vs typical
SteamSpy 100k–200k
Est. revenue
$584k–$1.6M after Steam's cut $1.1M–$2.4M before Steam's cut
$19.99
4k reviews
Overwhelmingly Positive
Early AccessTower Defense
Turbotz Testing 20XX
2025
Est. copies
≈ 248–403
SteamSpy under 20k
Est. revenue
$340–$915 after Steam's cut $619–$1k before Steam's cut
$4.99
10 reviews
Positive
ActionCasual
Nordhold
2025
Est. copies
≈ 84k–136k
16x vs typical
SteamSpy 200k–500k
Est. revenue
$462k–$1.2M after Steam's cut $839k–$1.9M before Steam's cut
$19.99
3k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.