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How many copies did TypeSpell Journey sell?

Estimated copies sold
≈ 50–81
$69–$184 after Steam's cut $125–$283 before Steam's cut
from 2 reviews (2 user reviews)
Only 2 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid TypeSpell Journey and predicted how it would do from its 8 similar games. Every figure here, including TypeSpell Journey's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1k
best case 12k (You Can Kana - Learn Japanese Hiragana & Katakana)
Games like TypeSpell Journey

A typical game among these

≈ 1k copies

≈ $1k–$2k after Steam's cut

from ~34 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: You Can Kana - Learn Japanese Hiragana & Katakana at ≈ 9k–14k copies, ≈ $24k–$66k after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 17 reviews in their first month; the range was 4 to 34.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Typing (8 of 8) and Word Game (7 of 8).
The winners
Winners here lead with Typing + Word Game, priced around $5. The breakout hits carry Casual; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

God of Word
2016
Est. copies
≈ 6k–10k
4.4x vs typical
SteamSpy 50k–100k
Est. revenue
$9k–$23k after Steam's cut $15k–$35k before Steam's cut
$4.99
149 reviews
Mostly Positive
IndieCasual
Stop Online - Battle of Words
2016
Est. copies
≈ 7k–11k
5.0x vs typical
SteamSpy 50k–100k
Est. revenue
$10k–$26k after Steam's cut $18k–$40k before Steam's cut
$4.99
169 reviews
Mixed
CasualIndie
Tyfortress: Tactical Typing
2021
Est. copies
≈ 868–1k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before Steam's cut
$4.99
35 reviews
Positive
TypingTower Defense
Word
2022
Est. copies
≈ 1k–2k
1.5x vs typical
SteamSpy 20k–50k
Est. revenue
Free
Free
52 reviews
Very Positive
TypingFaith
Photo Quiz - Animals
2019
Est. copies
≈ 950–2k
SteamSpy under 20k
Est. revenue
$520–$1k after Steam's cut $945–$2k before Steam's cut
$1.99
33 reviews
Positive
TriviaWord Game
Tybot Invasion: The Typing Runner
2021
Est. copies
≈ 719–1k
SteamSpy 20k–50k
Est. revenue
$987–$3k after Steam's cut $2k–$4k before Steam's cut
$4.99
29 reviews
Positive
TypingRunner
You Can Kana - Learn Japanese Hiragana & Katakana
2021
Est. copies
≈ 9k–14k
11x vs typical
SteamSpy 20k–50k
Est. revenue
$24k–$66k after Steam's cut $44k–$101k before Steam's cut
$9.99
358 reviews
Very Positive
EducationTyping
Typefighters (Steam Edition)
2016
Est. copies
≈ 7k–11k
4.8x vs typical
SteamSpy 20k–50k
Est. revenue
$4k–$10k after Steam's cut $7k–$15k before Steam's cut
$1.99
163 reviews
Mostly Positive
TypingEducation

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