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wishvane

How many copies did God of Word sell?

Estimated copies sold
≈ 6k–10k
$8k–$22k after Steam's cut $15k–$34k before the cut
from 149 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left God of Word out and predicted the genre from its 8 similar games. Every figure here, including God of Word's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 160k–362k
best case 2.0M (Emily is Away)
The Typing genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 160k–362k copies
≈ $792k–$2.0M after Steam's cut
from ~6k reviews
Best case
≈ 1.5M–2.4M copies
Emily is Away
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Typing (5 of 8) and Simulation (4 of 8).
The winners
Winners here lead with Story Rich + Choices Matter, priced around $10. The breakout hits carry Singleplayer + Choices Matter + Story Rich; a typical game here doesn't.
The era
The games you compared span 2013 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Emily is Away
2015
Est. copies
≈ 1.5M–2.4M
5.2x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
32k reviews
Very Positive
Free to PlayStory Rich
Scribble It!
2020
Est. copies
≈ 212k–345k
SteamSpy 1M–2M
Est. revenue
Free
Free
8k reviews
Very Positive
Free to PlayMultiplayer
Hacknet
2015
Est. copies
≈ 1.2M–2.0M
4.2x vs typical
SteamSpy 2M–5M
Est. revenue
$3.3M–$8.9M after Steam's cut $6.0M–$13.7M before the cut
$9.99
26k reviews
Very Positive
HackingSimulation
Her Story
2015
Est. copies
≈ 480k–781k
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.5M before the cut
$9.99
10k reviews
Very Positive
InvestigationTyping
Buddy Simulator 1984
2021
Est. copies
≈ 107k–173k
SteamSpy 200k–500k
Est. revenue
$293k–$788k after Steam's cut $533k–$1.2M before the cut
$9.99
4k reviews
Very Positive
Emily is Away <3
2021
Est. copies
≈ 167k–272k
SteamSpy 200k–500k
Est. revenue
$459k–$1.2M after Steam's cut $835k–$1.9M before the cut
$9.99
7k reviews
Very Positive
Choices MatterSimulation
Cook, Serve, Delicious!
2013
Est. copies
≈ 297k–482k
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.8M after Steam's cut $1.9M–$4.4M before the cut
$12.99
6k reviews
Very Positive
IndieTime Management
Cook, Serve, Delicious! 2!!
2017
Est. copies
≈ 104k–169k
SteamSpy 200k–500k
Est. revenue
$429k–$1.2M after Steam's cut $780k–$1.8M before the cut
$14.99
3k reviews
Very Positive
TypingCasual

Sizing up your own game? See what its genre can realistically do before you build it.