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How many copies did Typefighters (Steam Edition) sell?

Estimated copies sold
≈ 7k–11k
$4k–$10k after Steam's cut $7k–$15k before Steam's cut
from 163 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Typefighters (Steam Edition) and predicted how it would do from its 8 similar games. Every figure here, including Typefighters (Steam Edition)'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 7k–22k
best case 262k (Scribble It!)
Games like Typefighters (Steam Edition)

A typical game among these

≈ 7k–22k copies

≈ $5k–$38k after Steam's cut

from ~204 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Scribble It! at ≈ 199k–324k copies.

What their first month looked like
About half the games that made it here had over 48 reviews in their first month; the range was 34 to 2k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Typing (7 of 8) and Spelling (4 of 8).
The winners
Winners here lead with Word Game + Comedy.
When they shipped
The similar games span 2014 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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Automobile SimSimulation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.