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wishvane

How many copies did Typefighters (Steam Edition) sell?

Estimated copies sold
≈ 6k–11k
$4k–$10k after Steam's cut $6k–$15k before the cut
from 162 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Typefighters (Steam Edition) out and predicted the genre from its 8 similar games. Every figure here, including Typefighters (Steam Edition)'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7k–21k
best case 278k (Scribble It!)
The Typing genre

2 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 7k–21k copies
≈ $5k–$41k after Steam's cut
from ~201 reviews
Best case
≈ 212k–345k copies
Scribble It!
The genre you'd be entering
The launch
The games that made it here had roughly 34 to 190 reviews in their first month.
Under about 100 in month one, almost nothing recovers.
Your set
Your set clusters on Typing (7 of 8) and Spelling (4 of 8).
The winners
Winners here lead with Word Game + Comedy.
The era
The games you compared span 2014 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.