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How many copies did Trace sell?

Estimated copies sold
≈ 50–81
$83–$221 after Steam's cut $150–$340 before Steam's cut
from 2 reviews (2 user reviews)
Only 2 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Trace and predicted how it would do from its 8 similar games. Every figure here, including Trace's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 130k–193k
best case 7.2M (Dying Light 2 Stay Human: Reloaded Edition)
Games like Trace

A typical game among these

≈ 130k–193k copies

≈ $1.1M–$2.1M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Dying Light 2 Stay Human: Reloaded Edition at ≈ 5.5M–8.9M copies, ≈ $90.1M–$242.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 98 to 72k.
The genre you'd be entering
These games
The similar games share Action-Adventure (5 of 8) and Action RPG (4 of 8).
The winners
Winners here lead with Souls-like + Female Protagonist, priced around $50. The breakout hits carry Combat + Co-op + Horror; a typical game here doesn't.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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