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wishvane

How many copies did Epic Pixel War sell?

Estimated copies sold
≈ 120–195
$131–$354 after Steam's cut $239–$545 before the cut
from 5 reviews (5 user reviews)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Epic Pixel War out and predicted the genre from its 8 similar games. Every figure here, including Epic Pixel War's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13k–38k
best case 560k (Bad North: Jotunn Edition)
The RTS genre

3 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 13k–38k copies
≈ $72k–$285k after Steam's cut
from ~510 reviews
Best case
≈ 426k–693k copies
Bad North: Jotunn Edition · ≈ $1.8M–$4.7M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
The launch
The games that made it here had roughly 121 to 853 reviews in their first month.
Your set
Your set clusters on RTS (5 of 8) and Action Roguelike (4 of 8).
The winners
Winners here lead with Wargame + Vikings, priced around $15. The breakout hits carry Vikings + Tower Defense + Survival; a typical game here doesn't.
The era
The games you compared span 2018 to 2026, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Bad North: Jotunn Edition
2018
Est. copies
≈ 426k–693k
28x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.7M after Steam's cut $3.2M–$7.3M before the cut
$14.99
14k reviews
Very Positive
WargameVikings
Rogue Command
2026
Est. copies
≈ 23k–38k
1.9x vs typical
SteamSpy under 20k
Est. revenue
$129k–$347k after Steam's cut $235k–$534k before the cut
$19.99
979 reviews
Very Positive
Early AccessRogue-like
Grit and Valor - 1949
2025
Est. copies
≈ 8k–13k
SteamSpy 20k–50k
Est. revenue
$43k–$115k after Steam's cut $77k–$176k before the cut
$19.99
323 reviews
Mostly Positive
ControllerMechs
Deadly Days
2019
Est. copies
≈ 55k–89k
3.7x vs typical
SteamSpy 200k–500k
Est. revenue
$180k–$485k after Steam's cut $328k–$746k before the cut
$11.99
2k reviews
Very Positive
IndieAction
Iron Marines Invasion
2023
Est. copies
≈ 9k–14k
SteamSpy under 20k
Est. revenue
$36k–$97k after Steam's cut $65k–$149k before the cut
$14.99
363 reviews
Mixed
RTSAction Roguelike
Warlords Under Siege
2025
Est. copies
≈ 11k–18k
SteamSpy 20k–50k
Est. revenue
$31k–$84k after Steam's cut $57k–$129k before the cut
$9.99
474 reviews
Mostly Positive
Action RoguelikeAction RTS
Dark Future: Blood Red States (Classic)
2019
Est. copies
≈ 15k–24k
SteamSpy 20k–50k
Est. revenue
$101k–$271k after Steam's cut $184k–$418k before the cut
$24.99
510 reviews
Mixed
Vehicular CombatRTS
Trigon: Space Story
2022
Est. copies
≈ 34k–55k
2.8x vs typical
SteamSpy 100k–200k
Est. revenue
$188k–$504k after Steam's cut $341k–$776k before the cut
$19.99
1k reviews
Mixed
IsometricRogue-like

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