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How many copies did Dark Future: Blood Red States (Classic) sell?

Estimated copies sold
≈ 15k–24k
$102k–$273k after Steam's cut $185k–$420k before Steam's cut
from 513 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Dark Future: Blood Red States (Classic) and predicted how it would do from its 8 similar games. Every figure here, including Dark Future: Blood Red States (Classic)'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3.0M–6.1M
best case 7.3M (Total War: ROME II - Emperor Edition)
Games like Dark Future: Blood Red States (Classic)

A typical game among these

≈ 3.0M–6.1M copies

≈ $44.9M–$75.2M after Steam's cut

from ~67k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

No genre covers most of these similar games. The closest is RTS (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Total War: ROME II - Emperor Edition at ≈ 5.6M–9.1M copies, ≈ $46.1M–$124.0M after Steam's cut.

What their first month looked like
The games that made it here had under 42 reviews in their first month.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share RTS (4 of 8) and Turn-Based Strategy (4 of 8).
The winners
Winners here lead with Historical + Turn-Based Strategy, priced around $30.
When they shipped
The similar games span 2009 to 2026, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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