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How many copies did Carpe Dino: Seize the Date sell?

Estimated copies sold
≈ 347–564
$476–$1k after Steam's cut $866–$2k before Steam's cut
from 14 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Carpe Dino: Seize the Date and predicted how it would do from its 8 similar games. Every figure here, including Carpe Dino: Seize the Date's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3k–9k
best case 15k (My Cute Commissar)
Games like Carpe Dino: Seize the Date

A typical game among these

≈ 3k–9k copies

≈ $6k–$39k after Steam's cut

from ~162 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

None of the 8 similar games are hits.

Best case: My Cute Commissar at ≈ 11k–18k copies, ≈ $6k–$17k after Steam's cut.

What their first month looked like
About half the games that made it here had over 19 reviews in their first month; the range was 2 to 94.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Visual Novel (8 of 8) and Dating Sim (6 of 8).
The winners
Winners here lead with Match 3 + Puzzle, priced around $2.
When they shipped
The similar games span 2017 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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CasualArcade
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Visual NovelLGBTQ+

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