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How many copies did Guns and Robots sell?

Estimated copies sold
≈ 87k–142k
from 2k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Guns and Robots out and predicted the genre from its 8 similar games. Every figure here, including Guns and Robots's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.3M–2.4M
best case 84.8M (Team Fortress 2)
The First-Person genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.3M–2.4M copies
≈ $9.8M–$13.7M after Steam's cut
from ~39k reviews
Best case
≈ 64.6M–105.0M copies
Team Fortress 2
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on First-Person (3 of 8) and Robots (3 of 8).
The winners
Winners here lead with Hero Shooter + FPS. The breakout hits carry Hero Shooter + Class-Based + Team-Based; a typical game here doesn't.
The era
The games you compared span 2007 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Team Fortress 2
2007
Est. copies
≈ 64.6M–105.0M
32x vs typical
SteamSpy 50M–100M
Est. revenue
Free
Free
1.2M reviews
Very Positive
Free to PlayHero Shooter
Robocraft
2017
Est. copies
≈ 4.0M–6.6M
3.0x vs typical
SteamSpy 5M–10M
Est. revenue
Free
Free
117k reviews
Mostly Positive
Free to PlayRobots
Ultimate Custom Night
2018
Est. copies
≈ 1.9M–3.1M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
63k reviews
Very Positive
Free to PlayHorror
Call of Duty®: Black Ops III
2015
Est. copies
≈ 294k–477k
SteamSpy under 20k
Est. revenue
$4.8M–$13.0M after Steam's cut $8.8M–$20.0M before the cut
$59.99
6k reviews
Mostly Negative
MultiplayerFPS
Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$7.4M–$20.0M after Steam's cut $13.5M–$30.7M before the cut
$24.99
38k reviews
Very Positive
SpaceAction
Clone Drone in the Danger Zone
2021
Est. copies
≈ 965k–1.6M
SteamSpy 1M–2M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.6M–$22.0M before the cut
$19.99
39k reviews
Overwhelmingly Positive
RobotsAction
The Talos Principle
2014
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$14.1M–$38.0M after Steam's cut $25.7M–$58.4M before the cut
$29.99
33k reviews
Overwhelmingly Positive
PuzzlePhilosophical
Besiege
2020
Est. copies
≈ 1.4M–2.3M
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.5M after Steam's cut $10.5M–$23.9M before the cut
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox

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