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wishvane

How many copies did Botworld Odyssey sell?

Estimated copies sold
≈ 7k–11k
$47k–$126k after Steam's cut $85k–$194k before the cut
from 284 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Botworld Odyssey out and predicted the genre from its 8 similar games. Every figure here, including Botworld Odyssey's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 84k–1.8M
best case 14.0M (Palworld)
The Open World genre

6 of your 8 similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 84k–1.8M copies
≈ $2.1M–$38.0M after Steam's cut
from ~20k reviews
Best case
≈ 10.7M–17.3M copies
Palworld · ≈ $88.0M–$236.6M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Open World (6 of 8) and Creature Collector (4 of 8).
The winners
Winners here lead with Open World + Survival, priced around $30.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.