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How many copies did Star Chef Simulator sell?

Estimated copies sold
≈ 347–564
$1k–$4k after Steam's cut $2k–$6k before Steam's cut
from 14 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Star Chef Simulator and predicted how it would do from its 8 similar games. Every figure here, including Star Chef Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 322k–405k
best case 746k (Cooking Simulator)
Games like Star Chef Simulator

A typical game among these

≈ 322k–405k copies

≈ $1.4M–$3.5M after Steam's cut

from ~10k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Cooking Simulator at ≈ 568k–923k copies, ≈ $3.1M–$8.4M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 2k to 8k.
The genre you'd be entering
These games
The similar games share Cooking (7 of 8) and Simulation (7 of 8).
The winners
Winners here lead with Simulation + Cooking, priced around $20.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Fast Food Simulator
2024
Est. copies
≈ 245k–398k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before Steam's cut
$14.99
10k reviews
Very Positive
SimulationOnline Co-Op
Cooking Simulator
2019
Est. copies
≈ 568k–923k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$12.9M before Steam's cut
$19.99
20k reviews
Very Positive
SimulationCooking
Papa's Freezeria Deluxe
2023
Est. copies
≈ 331k–538k
SteamSpy 200k–500k
Est. revenue
$546k–$1.5M after Steam's cut $992k–$2.3M before Steam's cut
$5.99
13k reviews
Overwhelmingly Positive
CookingTime Management
Kebab Chefs! - Restaurant Simulator
2026
Est. copies
≈ 202k–327k
SteamSpy 200k–500k
Est. revenue
$997k–$2.7M after Steam's cut $1.8M–$4.1M before Steam's cut
$17.99
8k reviews
Very Positive
Early AccessMultiplayer
Ravenous Devils
2022
Est. copies
≈ 246k–400k
SteamSpy 500k–1M
Est. revenue
$338k–$908k after Steam's cut $614k–$1.4M before Steam's cut
$4.99
10k reviews
Very Positive
ManagementCooking
Ale & Tale Tavern
2024
Est. copies
≈ 259k–422k
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.9M after Steam's cut $1.9M–$4.4M before Steam's cut
$14.99
10k reviews
Very Positive
AdventureOnline Co-Op
Papa's Pizzeria Deluxe
2024
Est. copies
≈ 93k–150k
too small to compare
SteamSpy 50k–100k
Est. revenue
$152k–$410k after Steam's cut $277k–$631k before Steam's cut
$5.99
4k reviews
Overwhelmingly Positive
CookingSimulation
Stranded: Alien Dawn
2023
Est. copies
≈ 286k–464k
SteamSpy 200k–500k
Est. revenue
$2.8M–$7.4M after Steam's cut $5.0M–$11.4M before Steam's cut
$34.99
12k reviews
Very Positive
SurvivalBase-Building

Sizing up your own game? See how many copies games in its genre usually sell before you build it.