Sign in
wishvane

How big is Guards II: Prologue?

Estimated players who have it
≈ 4k–6k
from 159 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Guards II: Prologue and predicted how it would do from its 8 similar games. Every figure here, including Guards II: Prologue's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 36k–53k
best case 342k (Card Hunter)
Games like Guards II: Prologue

A typical game among these

≈ 36k–53k copies

≈ $297k–$360k after Steam's cut

from ~1k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Card Hunter at ≈ 260k–423k copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 487 reviews in their first month; the range was 285 to 2k.
The genre you'd be entering
These games
The similar games share Turn-Based (5 of 8) and Dungeon Crawler (4 of 8).
The winners
Winners here lead with Dungeons & Dragons + Turn-Based Combat, priced around $15.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Low Magic Age
2017
Est. copies
≈ 121k–197k
3.0x vs typical
SteamSpy 200k–500k
Est. revenue
$500k–$1.3M after Steam's cut $910k–$2.1M before Steam's cut
$14.99
4k reviews
Very Positive
Early AccessDungeons & Dragons
Forge of Gods (RPG)
2016
Est. copies
≈ 110k–178k
2.3x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
3k reviews
Mostly Positive
Free to PlayStrategy
Our Adventurer Guild
2024
Est. copies
≈ 89k–145k
3.1x vs typical
SteamSpy 100k–200k
Est. revenue
$368k–$990k after Steam's cut $670k–$1.5M before Steam's cut
$14.99
4k reviews
Overwhelmingly Positive
Dungeon Rushers
2016
Est. copies
≈ 51k–83k
SteamSpy 100k–200k
Est. revenue
$212k–$569k after Steam's cut $385k–$876k before Steam's cut
$14.99
1k reviews
Mixed
Card Hunter
2015
Est. copies
≈ 260k–423k
4.6x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
5k reviews
Very Positive
Free to PlayCard Game
ARIA CHRONICLE
2020
Est. copies
≈ 29k–47k
SteamSpy 100k–200k
Est. revenue
$143k–$384k after Steam's cut $260k–$591k before Steam's cut
$17.99
1k reviews
Mostly Positive
Popup Dungeon
2020
Est. copies
≈ 26k–42k
SteamSpy 50k–100k
Est. revenue
$179k–$481k after Steam's cut $325k–$740k before Steam's cut
$24.99
1k reviews
Mostly Positive
RPGStrategy
Trials of Fire
2021
Est. copies
≈ 81k–131k
2.8x vs typical
SteamSpy 200k–500k
Est. revenue
$445k–$1.2M after Steam's cut $809k–$1.8M before Steam's cut
$19.99
3k reviews
Very Positive
Card BattlerTurn-Based Tactics

Sizing up your own game? See how many copies games in its genre usually sell before you build it.