Sign in
wishvane

How many copies did Heavy Bullets sell?

Estimated copies sold
≈ 88k–143k
$241k–$649k after Steam's cut $439k–$998k before Steam's cut
from 2k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Heavy Bullets and predicted how it would do from its 7 similar games. Every figure here, including Heavy Bullets's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 178k–585k
best case 3.4M (Gunfire Reborn)
Games like Heavy Bullets

A typical game among these

≈ 178k–585k copies

≈ $1.4M–$5.3M after Steam's cut

from ~5k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 7 of the similar games are hits.

Best case: Gunfire Reborn at ≈ 2.6M–4.2M copies, ≈ $14.2M–$38.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 11k reviews in their first month; the range was 2k to 63k.
The genre you'd be entering
These games
The similar games share Action Roguelike (6 of 7) and FPS (6 of 7).
The winners
Winners here lead with Rogue-lite + FPS, priced around $20.
When they shipped
The similar games span 2014 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Immortal Redneck
2017
Est. copies
≈ 115k–187k
SteamSpy 20k–50k
Est. revenue
$632k–$1.7M after Steam's cut $1.1M–$2.6M before Steam's cut
$19.95
3k reviews
Very Positive
Boomer ShooterFPS
Void Bastards
2019
Est. copies
≈ 157k–255k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.3M before Steam's cut
$29.99
5k reviews
Very Positive
FPSAction Roguelike
BPM: BULLETS PER MINUTE
2020
Est. copies
≈ 283k–461k
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.4M before Steam's cut
$19.99
11k reviews
Very Positive
Gunfire Reborn
2021
Est. copies
≈ 2.6M–4.2M
19x vs typical
SteamSpy 2M–5M
Est. revenue
$14.2M–$38.1M after Steam's cut $25.7M–$58.5M before Steam's cut
$19.99
104k reviews
Very Positive
Roboquest
2023
Est. copies
≈ 608k–989k
4.5x vs typical
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.2M after Steam's cut $7.6M–$17.3M before Steam's cut
$24.99
25k reviews
Overwhelmingly Positive
FPSAction Roguelike
Ziggurat
2014
Est. copies
≈ 222k–362k
SteamSpy 100k–200k
Est. revenue
$917k–$2.5M after Steam's cut $1.7M–$3.8M before Steam's cut
$14.99
4k reviews
Very Positive
Rogue-liteAction
Delver
2018
Est. copies
≈ 87k–141k
SteamSpy 50k–100k
Est. revenue
$358k–$962k after Steam's cut $650k–$1.5M before Steam's cut
$14.99
3k reviews
Very Positive
Dungeon CrawlerFirst-Person

Sizing up your own game? See how many copies games in its genre usually sell before you build it.