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How many copies did Ed sell?

Estimated copies sold
≈ 50–81
$413–$1k after Steam's cut $750–$2k before Steam's cut
from 2 reviews (2 user reviews)
Only 2 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Ed and predicted how it would do from its 8 similar games. Every figure here, including Ed's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 99k–143k
best case 1.5M (Aseprite)
Games like Ed

A typical game among these

≈ 99k–143k copies

≈ $748k–$3.8M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: Aseprite at ≈ 1.1M–1.8M copies, ≈ $6.2M–$16.6M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Game Development (8 of 8) and Software (7 of 8).
The winners
Winners here lead with Software + Game Development, priced around $20. The breakout hits carry Pixel Graphics + Free to Play + 2D; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

[Unsupported] GameMaker Studio 2 Desktop
2017
Est. copies
≈ 78k–126k
SteamSpy 100k–200k
Est. revenue
Free
Free
2k reviews
Very Positive
Game DevelopmentUtilities
Clickteam Fusion 2.5
2013
Est. copies
≈ 129k–210k
SteamSpy 200k–500k
Est. revenue
$3.6M–$9.6M after Steam's cut $6.5M–$14.7M before Steam's cut
$99.99
2k reviews
Very Positive
Game DevelopmentAnimation & Modeling
Pixel Studio - pixel art editor
2019
Est. copies
≈ 178k–289k
2.8x vs typical
SteamSpy 200k–500k
Est. revenue
Free
Free
6k reviews
Overwhelmingly Positive
Animation & ModelingPixel Graphics
Aseprite
2016
Est. copies
≈ 1.1M–1.8M
12x vs typical
SteamSpy 1M–2M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.2M–$25.5M before Steam's cut
$19.99
27k reviews
Overwhelmingly Positive
Pixel GraphicsDesign & Illustration
Godot Engine
2016
Est. copies
≈ 407k–661k
4.5x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
10k reviews
Overwhelmingly Positive
Game DevelopmentUtilities
小黑盒加速器
2021
Est. copies
≈ 249k–405k
4.6x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
10k reviews
Very Positive
Web PublishingGame Development
GameGuru Classic
2015
Est. copies
≈ 102k–166k
SteamSpy 500k–1M
Est. revenue
$563k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$19.99
2k reviews
Mostly Positive
Game DevelopmentSoftware
FPS Monitor – hardware in-game & desktop overlays
2018
Est. copies
≈ 70k–113k
SteamSpy 100k–200k
Est. revenue
$249k–$668k after Steam's cut $452k–$1.0M before Steam's cut
$12.99
2k reviews
Very Positive
UtilitiesGame Development

Sizing up your own game? See how many copies games in its genre usually sell before you build it.