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How many copies did Stick Infinite Kingdom sell?

Estimated copies sold
≈ 1k–2k
$4k–$11k after Steam's cut $7k–$17k before Steam's cut
from 60 reviews (Mixed)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Stick Infinite Kingdom and predicted how it would do from its 8 similar games. Every figure here, including Stick Infinite Kingdom's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 25k–45k
best case 347k (Age of Darkness: Final Stand)
Games like Stick Infinite Kingdom

A typical game among these

≈ 25k–45k copies

≈ $94k–$234k after Steam's cut

from ~602 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

4 of the 8 similar games are hits.

Best case: Age of Darkness: Final Stand at ≈ 264k–430k copies, ≈ $2.0M–$5.5M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 180 reviews in their first month; the range was 109 to 9k.
The genre you'd be entering
These games
The similar games share RTS (8 of 8) and Tower Defense (6 of 8).
The winners
Winners here lead with Tower Defense + Action RTS, priced around $28. The breakout hits carry Dark Fantasy + PvE + 3D; a typical game here doesn't.
When they shipped
4 of the 8 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Age of Darkness: Final Stand
2025
Est. copies
≈ 264k–430k
18x vs typical
SteamSpy 200k–500k
Est. revenue
$2.0M–$5.5M after Steam's cut $3.7M–$8.4M before Steam's cut
$27.99
11k reviews
Mostly Positive
Tower DefenseAction RTS
Frontline Crisis
2024
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$16k–$44k after Steam's cut $29k–$67k before Steam's cut
$5.99
397 reviews
Very Positive
Tower DefenseTop-Down Shooter
Multiwinia
2008
Est. copies
≈ 38k–62k
SteamSpy 50k–100k
Est. revenue
$125k–$337k after Steam's cut $228k–$519k before Steam's cut
$11.99
602 reviews
Very Positive
RTSStrategy
From Glory To Goo
2024
Est. copies
≈ 46k–74k
3.1x vs typical
SteamSpy 50k–100k
Est. revenue
$150k–$404k after Steam's cut $273k–$622k before Steam's cut
$11.99
2k reviews
Overwhelmingly Positive
Base-BuildingColony Sim
Tower Factory
2024
Est. copies
≈ 31k–51k
2.1x vs typical
SteamSpy 20k–50k
Est. revenue
$129k–$346k after Steam's cut $234k–$532k before Steam's cut
$14.99
1k reviews
Very Positive
Early AccessAutomation
Cosmic Trip
2017
Est. copies
≈ 18k–29k
SteamSpy 20k–50k
Est. revenue
$99k–$267k after Steam's cut $181k–$411k before Steam's cut
$19.99
526 reviews
Very Positive
VRSingleplayer
OTTTD
2014
Est. copies
≈ 20k–33k
SteamSpy 20k–50k
Est. revenue
$44k–$119k after Steam's cut $81k–$183k before Steam's cut
$7.99
360 reviews
Mostly Positive
Tower DefenseAction RTS
Attack on Toys
2021
Est. copies
≈ 30k–49k
2.0x vs typical
SteamSpy 50k–100k
Est. revenue
$58k–$156k after Steam's cut $106k–$241k before Steam's cut
$6.99
1k reviews
Very Positive
Early AccessAction RTS

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