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wishvane

How many copies did Love is... sell?

Estimated copies sold
≈ 7k–11k
$19k–$51k after Steam's cut $35k–$79k before the cut
from 289 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Love is... out and predicted the genre from its 8 similar games. Every figure here, including Love is...'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 590k–1.1M
best case 1.3M (Unpacking)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 590k–1.1M copies
≈ $2.2M–$5.3M after Steam's cut
from ~20k reviews
Best case
≈ 1.0M–1.6M copies
Unpacking · ≈ $5.5M–$14.8M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Puzzle (7 of 8) and Hidden Object (5 of 8).
The winners
Winners here lead with Puzzle, priced around $12. The breakout hits carry Singleplayer + Pixel Graphics + Simulation; a typical game here doesn't.
The era
The games you compared span 2009 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Unpacking
2021
Est. copies
≈ 1.0M–1.6M
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$5.5M–$14.8M after Steam's cut $10.0M–$22.8M before the cut
$19.99
40k reviews
Very Positive
RelaxingCute
The Room
2014
Est. copies
≈ 1.6M–2.7M
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$6.0M after Steam's cut $4.1M–$9.3M before the cut
$4.99
32k reviews
Overwhelmingly Positive
PuzzleMystery
The Room Two
2016
Est. copies
≈ 864k–1.4M
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.2M after Steam's cut $2.2M–$4.9M before the cut
$4.99
22k reviews
Overwhelmingly Positive
PuzzleMystery
Witch It
2020
Est. copies
≈ 524k–851k
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.7M after Steam's cut $5.2M–$11.9M before the cut
$19.99
20k reviews
Very Positive
MultiplayerFunny
Machinarium
2009
Est. copies
≈ 1.1M–1.7M
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.6M after Steam's cut $10.6M–$24.1M before the cut
$19.99
20k reviews
Overwhelmingly Positive
Point & ClickPuzzle
The Room 4: Old Sins
2021
Est. copies
≈ 450k–731k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.6M before the cut
$8.99
18k reviews
Overwhelmingly Positive
PuzzleMystery
A Little to the Left
2022
Est. copies
≈ 446k–726k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.6M before the cut
$14.99
19k reviews
Very Positive
PuzzleRelaxing
The Room Three
2018
Est. copies
≈ 404k–656k
too small to compare
SteamSpy 200k–500k
Est. revenue
$665k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$5.99
13k reviews
Overwhelmingly Positive
PuzzleMystery

Sizing up your own game? See what its genre can realistically do before you build it.