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wishvane

How many copies did Bees vs Zombees sell?

Estimated copies sold
≈ 3k–4k
$6k–$15k after Steam's cut $10k–$23k before the cut
from 105 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Bees vs Zombees out and predicted the genre from its 8 similar games. Every figure here, including Bees vs Zombees's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 18k–43k
best case 168k (Necrosmith)

5 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 18k–43k copies
≈ $65k–$136k after Steam's cut
from ~824 reviews
Best case
≈ 128k–208k copies
Necrosmith · ≈ $105k–$283k after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Tower Defense (7 of 8) and Bullet Hell (5 of 8).
The winners
Winners here lead with Tower Defense, priced around $6. The breakout hits carry Strategy + Deckbuilding + Card Game; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.

Copies and revenue are rough lifetime estimates from the review count.

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Early AccessBase-Building

Sizing up your own game? See what its genre can realistically do before you build it.