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How many copies did The Elder Scrolls® Online sell?

Estimated copies sold
≈ 5.5M–9.0M
$30.4M–$81.8M after Steam's cut $55.3M–$125.9M before the cut
from 161k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Elder Scrolls® Online out and predicted the genre from its 8 similar games. Every figure here, including The Elder Scrolls® Online's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.5M–12.4M
best case 34.9M (ARK: Survival Evolved)
The Open World genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 5.5M–12.4M copies
≈ $58.7M–$202.2M after Steam's cut
from ~130k reviews
Best case
≈ 26.6M–43.2M copies
ARK: Survival Evolved · ≈ $109.6M–$294.7M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Open World (7 of 8) and MMORPG (4 of 8).
The winners
Winners here lead with Open World Survival Craft + Survival, priced around $15.
The era
The games you compared span 2014 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

New World: Aeternum
2021
Est. copies
≈ 7.4M–12.0M
2.3x vs typical
SteamSpy 50M–100M
Est. revenue
Free
Free
297k reviews
Mixed
Open WorldMassively Multiplayer
ARK: Survival Evolved
2017
Est. copies
≈ 26.6M–43.2M
6.0x vs typical
SteamSpy 20M–50M
Est. revenue
$109.6M–$294.7M after Steam's cut $199.3M–$453.4M before the cut
$14.99
773k reviews
Very Positive
Open World Survival CraftSurvival
Trove
2015
Est. copies
≈ 4.3M–7.0M
SteamSpy 10M–20M
Est. revenue
Free
Free
93k reviews
Mostly Positive
Free to PlayOpen World
SMITE®
2015
Est. copies
≈ 5.6M–9.0M
SteamSpy 10M–20M
Est. revenue
Free
Free
120k reviews
Mostly Positive
Free to PlayMOBA
Monster Hunter: World
2018
Est. copies
≈ 15.6M–25.4M
4.0x vs typical
SteamSpy 10M–20M
Est. revenue
$128.7M–$346.1M after Steam's cut $234.1M–$532.5M before the cut
$29.99
513k reviews
Very Positive
Co-opMultiplayer
Fallout 76
2020
Est. copies
≈ 3.7M–6.0M
SteamSpy 2M–5M
Est. revenue
$40.5M–$109.0M after Steam's cut $73.7M–$167.7M before the cut
$39.99
140k reviews
Mostly Positive
Open WorldMultiplayer
Tom Clancy’s The Division™
2016
Est. copies
≈ 3.9M–6.3M
SteamSpy 5M–10M
Est. revenue
$31.8M–$85.6M after Steam's cut $57.9M–$131.7M before the cut
$29.99
97k reviews
Mostly Positive
Open WorldLooter Shooter
FINAL FANTASY XIV Online
2014
Est. copies
≈ 4.4M–7.2M
SteamSpy 2M–5M
Est. revenue
$24.3M–$65.4M after Steam's cut $44.2M–$100.6M before the cut
$19.99
85k reviews
Very Positive
MMORPGRPG

Sizing up your own game? See what its genre can realistically do before you build it.