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How many copies did OMEGA 6 The Triangle Stars sell?

Estimated copies sold
≈ 992–2k
$4k–$11k after Steam's cut $7k–$17k before Steam's cut
from 40 reviews (Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid OMEGA 6 The Triangle Stars and predicted how it would do from its 8 similar games. Every figure here, including OMEGA 6 The Triangle Stars's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.1M–1.2M
best case 2.0M (The Hungry Lamb: Traveling in the Late Ming Dynasty)
Games like OMEGA 6 The Triangle Stars

A typical game among these

≈ 1.1M–1.2M copies

≈ $919k–$6.2M after Steam's cut

from ~34k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: The Hungry Lamb: Traveling in the Late Ming Dynasty at ≈ 1.5M–2.4M copies, ≈ $4.1M–$11.0M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 7k reviews in their first month; the range was 163 to 28k.
The genre you'd be entering
These games
The similar games share Story Rich (7 of 8) and Visual Novel (6 of 8).
The winners
Winners here lead with Multiple Endings + Interactive Fiction, priced around $30. The breakout hits carry Multiple Endings + Interactive Fiction + Historical; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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